Address Contract Verified
Address
0xA865F7aA0c487e7A16b8192ABB7276D9D1bBd693
Balance
0 ETH
Nonce
1
Code Size
21227 bytes
Creator
0x6972480B...2E33 at tx 0x6745245d...129c22
Indexed Transactions
0
Contract Bytecode
21227 bytes
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Verified Source Code Full Match
Compiler: v0.8.30+commit.73712a01
EVM: prague
Optimization: No
RewardManagerV1.1.sol 715 lines
// SPDX-License-Identifier: MIT
pragma solidity ^0.8.30;
import "@openzeppelin/contracts/access/AccessControl.sol";
import "@openzeppelin/contracts/utils/Pausable.sol";
import "@openzeppelin/contracts/token/ERC20/utils/SafeERC20.sol";
import "@openzeppelin/contracts/token/ERC20/IERC20.sol";
import "@openzeppelin/contracts/utils/ReentrancyGuard.sol";
import "../interfaces/staking/IStakingStorage.sol";
import "../interfaces/staking/IStakingVault.sol";
import "../interfaces/reward/IRewardStrategy.sol";
import "../interfaces/reward/IRewardStrategyV1.1.sol";
import "./ClaimsJournal.sol";
import "./PoolManager.sol";
import "./FundingManager.sol";
import "../interfaces/reward/RewardErrors.sol";
/**
* @title RewardManager
* @author @Tudmotu & Gemini
* @notice A stateless orchestrator for all reward claims, inheriting funding logic.
* @dev This contract holds no state about users' claims. It reads from storage contracts,
* executes business logic from strategy contracts, and coordinates payments and state updates.
*/
contract RewardManagerV1_1 is
FundingManager,
Pausable,
RewardErrors,
ReentrancyGuard
{
using SafeERC20 for IERC20;
// --- Immutable contract dependencies ---
IStakingStorage public immutable stakingStorage;
ClaimsJournal public claimsJournal;
PoolManager public immutable poolManager;
mapping(uint256 poolId => mapping(uint256 strategyId => uint256))
public rewardAssignedToPool;
event RewardClaimed(
address indexed user,
bytes32 stakeId,
uint256 indexed poolId,
uint256 indexed strategyId,
uint256 rewardAmount,
uint16 claimDay
);
constructor(
address _admin,
address _manager,
address _multisig,
IStakingStorage _stakingStorage,
StrategiesRegistry _strategiesRegistry,
ClaimsJournal _claimsJournal,
PoolManager _poolManager
) FundingManager(_admin, _manager, _multisig, _strategiesRegistry) {
_grantRole(DEFAULT_ADMIN_ROLE, _admin);
_grantRole(MANAGER_ROLE, _manager);
stakingStorage = _stakingStorage;
claimsJournal = _claimsJournal;
poolManager = _poolManager;
}
function setClaimsJournal(
ClaimsJournal _newClaimsJournal
) external onlyRole(DEFAULT_ADMIN_ROLE) {
claimsJournal = _newClaimsJournal;
}
function assignRewardToPool(
uint256 _poolId,
uint256 _strategyId,
uint256 _amount
) external onlyRole(MANAGER_ROLE) {
require(
!poolManager.hasAnnounced(_poolId),
RewardErrors.PoolHasAlreadyBeenAnnounced()
);
rewardAssignedToPool[_poolId][_strategyId] = _amount;
}
function pause() external onlyRole(MANAGER_ROLE) {
_pause();
}
function unpause() external onlyRole(MANAGER_ROLE) {
_unpause();
}
function batchClaimReward(
bytes32[] calldata stakeIds,
uint256[] calldata poolIds,
uint256[] calldata strategyIds
) external {
require(
stakeIds.length == poolIds.length &&
stakeIds.length == strategyIds.length,
RewardErrors.InvalidInputArrays()
);
for (uint256 i = 0; i < stakeIds.length; i++) {
claimReward(stakeIds[i], poolIds[i], strategyIds[i]);
}
}
function batchCalculateReward(
bytes32[] calldata stakeIds,
uint256[] calldata poolIds,
uint256[] calldata strategyIds
) external view returns (uint256[] memory) {
uint256[] memory estimatedAmounts = new uint256[](stakeIds.length);
for (uint256 i = 0; i < stakeIds.length; i++) {
(estimatedAmounts[i]) = _calculateReward(
_getStakerFromId(stakeIds[i]),
stakeIds[i],
poolIds[i],
strategyIds[i]
);
}
return estimatedAmounts;
}
// ===================================================================
// USER CLAIM FUNCTIONS
// ===================================================================
function claimReward(
bytes32 stakeId,
uint256 poolId,
uint256 strategyId
) public nonReentrant whenNotPaused {
// --- 1. Data Fetching and Validation ---
(
address staker,
address strategyAddress,
uint256 layerId
) = _getDataAndValidate(stakeId, poolId, strategyId);
// --- 2. Reward Calculation ---
uint256 rewardAmount = _calculateReward(
staker,
stakeId,
poolId,
strategyId
);
require(rewardAmount > 0, RewardErrors.NoRewardToClaim());
// --- 3. Record Keeping ---
_recordClaim(staker, poolId, strategyId, layerId, stakeId);
// --- 4. Payout ---
_payout(staker, poolId, strategyId, strategyAddress, rewardAmount);
// --- 5. Emit Event ---
emit RewardClaimed(
staker,
stakeId,
poolId,
strategyId,
rewardAmount,
_getCurrentDay()
);
}
function calculateReward(
address staker,
bytes32 stakeId,
uint256 poolId,
uint256 strategyId
) external view returns (uint256) {
return _calculateReward(staker, stakeId, poolId, strategyId);
}
/**
* @notice This function is to be called by FrontEnd UI (mostly),
* in order to display list of Pool/stake pairs,
* and against each pair, the rewards the user can claim.
* Pools can have multiple layers, each layer can have multiple strategies.
* Some strategies on the same layer can be exclusive to each other.
* UI displays to the user a reward which can be claimed for each strategy.
* In case of exclusive strategies, UI displays two or more rewards,
* and when user clicks on the reward, FE disable other rewards,
* that can not be claimed after user confirmed the selection.
* Confirming selection will call `claimReward()` function for the
* chosen strategy.
*
* Use case example:
* For Pool 1 (cycle 1, 30 days) we have just 1 strategy:
* StandardRewardStrategy on layer 1:
* [1],
* [100], // amount of reward for pool
* [NORMAL]
*
* For Pool 4 (90 days) we have just 2 strategies on layer 0:
* FullStaking and Whitelisted:
* [4,5],
* [100,100], // Even if the rewards is the same, the conditions could be different
* [NORMAL, EXCLUSIVE]
*
* @param stakeId The ID of the stake.
* @param poolId The ID of the pool.
* @param layerId The ID of the layer.
* @return strategyIds An array of strategy IDs.
* @return amounts An array of amounts for each strategy.
* @return _exclusivity An array of exclusivity for each strategy.
*/
function calculateRewardsForPool(
bytes32 stakeId,
uint256 poolId,
uint256 layerId
)
external
view
returns (
uint256[] memory,
uint256[] memory,
PoolManager.StrategyExclusivity[] memory
)
{
(
uint256[] memory _strategyIds,
PoolManager.StrategyExclusivity[] memory _exclusivity
) = poolManager.getStrategiesFromLayer(poolId, layerId);
uint256[] memory amounts = new uint256[](_strategyIds.length);
address staker = _getStakerFromId(stakeId);
for (uint256 i = 0; i < _strategyIds.length; ++i) {
uint256 strategyId = _strategyIds[i];
(amounts[i]) = _calculateReward(
staker,
stakeId,
poolId,
strategyId
);
}
return (_strategyIds, amounts, _exclusivity);
}
function getCurrentDay() external view returns (uint16) {
return _getCurrentDay();
}
// ===================================================================
// V1.1 Functions
// ===================================================================
function batchClaimRewardWithSignature(
bytes32[] calldata stakeIds,
uint256[] calldata poolIds,
uint256[] calldata strategyIds,
bytes[] calldata signatures
) external {
require(
stakeIds.length == poolIds.length &&
stakeIds.length == strategyIds.length,
RewardErrors.InvalidInputArrays()
);
for (uint256 i = 0; i < stakeIds.length; i++) {
claimRewardWithSignature(
stakeIds[i],
poolIds[i],
strategyIds[i],
signatures[i]
);
}
}
function batchCalculateRewardWithSignature(
bytes32[] calldata stakeIds,
uint256[] calldata poolIds,
uint256[] calldata strategyIds,
bytes[] calldata signatures
) external view returns (uint256[] memory) {
uint256[] memory estimatedAmounts = new uint256[](stakeIds.length);
for (uint256 i = 0; i < stakeIds.length; i++) {
(estimatedAmounts[i]) = _calculateRewardWithSignature(
stakeIds[i],
poolIds[i],
strategyIds[i],
signatures[i]
);
}
return estimatedAmounts;
}
function claimRewardWithSignature(
bytes32 stakeId,
uint256 poolId,
uint256 strategyId,
bytes calldata signature
) public nonReentrant whenNotPaused {
// --- 1. Data Fetching and Validation ---
// we validate:
// - stake belongs to the caller
// - strategy exists
// - the stake doesn't violate the exclusivity rules
// - pool has started
// - (if pool is size dependent) pool is calculated
(
address staker,
address strategyAddress,
uint256 layerId
) = _getDataAndValidate(stakeId, poolId, strategyId);
// --- 2. Reward Calculation ---
// we validate (in the strategy contract):
// - signature is valid
// - stake has not been claimed yet
uint256 rewardAmount = _calculateRewardWithSignature(
stakeId,
poolId,
strategyId,
signature
);
require(rewardAmount > 0, RewardErrors.NoRewardToClaim());
// --- 3. Record Keeping ---
_recordClaim(staker, poolId, strategyId, layerId, stakeId);
// --- 4. Payout ---
_payout(staker, poolId, strategyId, strategyAddress, rewardAmount);
// --- 5. Emit Event ---
emit RewardClaimed(
staker,
stakeId,
poolId,
strategyId,
rewardAmount,
_getCurrentDay()
);
}
function calculateRewardWithSignature(
bytes32 stakeId,
uint256 poolId,
uint256 strategyId,
bytes calldata signature
) external view returns (uint256) {
return
_calculateRewardWithSignature(
stakeId,
poolId,
strategyId,
signature
);
}
/**
* @notice This function is to be called by FrontEnd UI (mostly),
* in order to display list of Pool/stake pairs,
* and against each pair, the rewards the user can claim.
* Pools can have multiple layers, each layer can have multiple strategies.
* Some strategies on the same layer can be exclusive to each other.
* UI displays to the user a reward which can be claimed for each strategy.
* In case of exclusive strategies, UI displays two or more rewards,
* and when user clicks on the reward, FE disable other rewards,
* that can not be claimed after user confirmed the selection.
* Confirming selection will call `claimReward()` function for the
* chosen strategy.
*
* Use case example:
* For Pool 1 (cycle 1, 30 days) we have just 1 strategy:
* StandardRewardStrategy on layer 1:
* [1],
* [100], // amount of reward for pool
* [NORMAL]
*
* For Pool 4 (90 days) we have just 2 strategies on layer 0:
* FullStaking and Whitelisted:
* [4,5],
* [100,100], // Even if the rewards is the same, the conditions could be different
* [NORMAL, EXCLUSIVE]
*
* @param stakeId The ID of the stake.
* @param poolId The ID of the pool.
* @param layerId The ID of the layer.
* @return strategyIds An array of strategy IDs.
* @return amounts An array of amounts for each strategy.
* @return _exclusivity An array of exclusivity for each strategy.
*/
function calculateRewardsWithSignatureForPool(
bytes32 stakeId,
uint256 poolId,
uint256 layerId,
bytes calldata signature
)
external
view
returns (
uint256[] memory,
uint256[] memory,
PoolManager.StrategyExclusivity[] memory
)
{
(
uint256[] memory _strategyIds,
PoolManager.StrategyExclusivity[] memory _exclusivity
) = poolManager.getStrategiesFromLayer(poolId, layerId);
uint256[] memory amounts = new uint256[](_strategyIds.length);
for (uint256 i = 0; i < _strategyIds.length; ++i) {
uint256 strategyId = _strategyIds[i];
(amounts[i]) = _calculateRewardWithSignature(
stakeId,
poolId,
strategyId,
signature
);
}
return (_strategyIds, amounts, _exclusivity);
}
function getPayloadForTesting(
bytes32 stakeId,
uint256 poolId,
uint256 strategyId
) external view returns (bytes memory) {
IStakingStorage.Stake memory stake = stakingStorage.getStake(stakeId);
PoolManager.Pool memory pool = poolManager.getPool(poolId);
uint16 lastClaimDay = claimsJournal.getLastClaimDay(
stakeId,
poolId,
strategyId
);
IRewardStrategyV1_1.PoolData memory poolData = IRewardStrategyV1_1
.PoolData({
weight: pool.totalPoolWeight > 0
? pool.totalPoolWeight
: poolManager.poolLiveWeight(poolId),
reward: rewardAssignedToPool[poolId][strategyId],
startDay: pool.startDay,
endDay: pool.endDay
});
return abi.encode(stakeId, stake, poolData, lastClaimDay);
}
/**
* @notice We calculate the reward for a stake with a signature.
*
* @dev We get the strategy contract & last claim day,
* @dev pack the data, and pass it to the strategy contract
* @dev to receive the calculated reward.
*
* @param stakeId The ID of the stake.
* @param poolId The ID of the pool.
* @param strategyId The ID of the strategy.
* @param signature The signature of the stake.
* @return estimatedAmount The estimated amount of reward.
*/
function _calculateRewardWithSignature(
bytes32 stakeId,
uint256 poolId,
uint256 strategyId,
bytes calldata signature
) internal view returns (uint256 estimatedAmount) {
IRewardStrategyV1_1 strategyContract = IRewardStrategyV1_1(
strategiesRegistry.getStrategyAddress(strategyId)
);
uint16 lastClaimDay = claimsJournal.getLastClaimDay(
stakeId,
poolId,
strategyId
);
bytes memory payload = _encodeCalculationData(
stakeId,
poolId,
strategyId,
lastClaimDay
);
estimatedAmount = strategyContract.calculateReward(payload, signature);
}
function _encodeCalculationData(
bytes32 stakeId,
uint256 poolId,
uint256 strategyId,
uint16 lastClaimDay
) internal view returns (bytes memory) {
IStakingStorage.Stake memory stake = stakingStorage.getStake(stakeId);
PoolManager.Pool memory pool = poolManager.getPool(poolId);
IRewardStrategyV1_1.PoolData memory poolData = IRewardStrategyV1_1
.PoolData({
weight: pool.totalPoolWeight > 0
? pool.totalPoolWeight
: poolManager.poolLiveWeight(poolId),
reward: rewardAssignedToPool[poolId][strategyId],
startDay: pool.startDay,
endDay: pool.endDay
});
return abi.encode(stakeId, stake, poolData, lastClaimDay);
}
// ===================================================================
// Internal Functions
// ===================================================================
/**
* @notice We extract and return data for further use,
* @notice but before that, we validate that stake:
* - belongs to the caller
* - strategy exists
* - the stake doesn't violate the exclusivity rules
* - pool has started
* - (if pool size dependent) pool is calculated
* @param stakeId The ID of the stake.
* @param poolId The ID of the pool.
* @param strategyId The ID of the strategy.
* @return staker
* @return strategyAddress
* @return layerId
*/
function _getDataAndValidate(
bytes32 stakeId,
uint256 poolId,
uint256 strategyId
)
internal
view
returns (address staker, address strategyAddress, uint256 layerId)
{
staker = _getStakerFromId(stakeId);
require(
staker == _msgSender(),
RewardErrors.NotStakeOwner(_msgSender(), staker)
);
strategyAddress = strategiesRegistry.getStrategyAddress(strategyId);
require(
strategyAddress != address(0),
RewardErrors.StrategyNotExist(strategyId)
);
layerId = poolManager.getStrategyLayer(poolId, strategyId);
_validateExclusivity(stakeId, poolId, layerId, strategyId);
IRewardStrategy.StrategyType strategyType = IRewardStrategy(
strategyAddress
).getStrategyType();
if (strategyType == IRewardStrategy.StrategyType.POOL_SIZE_DEPENDENT) {
require(
poolManager.isPoolCalculated(poolId),
RewardErrors.PoolNotInitializedOrCalculated(poolId)
);
} else {
require(
poolManager.hasStarted(poolId),
RewardErrors.PoolNotStarted(poolId)
);
}
}
/**
* @notice We validate that the stake doesn't violate the exclusivity rules:
* - if the strategy is exclusive, the stake doesn't have a claim yet
* - if the strategy is semi exclusive, the stake doesn't have a semi exclusive claim yet
* - if the strategy is normal, the stake doesn't have an exclusive or semi exclusive claim yet
* @dev one stake can have multiple stakes, so we validate each stakeId
* @param stakeId The ID of the stake.
* @param poolId The ID of the pool.
* @param layerId The ID of the layer.
* @param strategyId The ID of the strategy.
*/
function _validateExclusivity(
bytes32 stakeId,
uint256 poolId,
uint256 layerId,
uint256 strategyId
) internal view {
PoolManager.StrategyExclusivity strategyType = poolManager
.getStrategyExclusivity(poolId, layerId, strategyId);
ClaimsJournal.LayerClaimType layerClaimState = claimsJournal
.getLayerClaimState(_getStakerFromId(stakeId), poolId, layerId);
if (strategyType == PoolManager.StrategyExclusivity.EXCLUSIVE) {
require(
layerClaimState == ClaimsJournal.LayerClaimType.NORMAL,
RewardErrors.LayerAlreadyHasClaim(
layerId,
claimsJournal.getLastClaimDay(stakeId, poolId, strategyId)
)
);
} else {
require(
layerClaimState != ClaimsJournal.LayerClaimType.EXCLUSIVE,
RewardErrors.LayerAlreadyHasExclusiveClaim(
layerId,
claimsJournal.getLastClaimDay(stakeId, poolId, strategyId)
)
);
if (
strategyType == PoolManager.StrategyExclusivity.SEMI_EXCLUSIVE
) {
require(
layerClaimState !=
ClaimsJournal.LayerClaimType.SEMI_EXCLUSIVE,
RewardErrors.LayerAlreadyHasSemiExclusiveClaim(
layerId,
claimsJournal.getLastClaimDay(
stakeId,
poolId,
strategyId
)
)
);
}
}
}
function _calculateReward(
address staker,
bytes32 stakeId,
uint256 poolId,
uint256 strategyId
) internal view returns (uint256 estimatedAmount) {
IRewardStrategy strategyContract = IRewardStrategy(
strategiesRegistry.getStrategyAddress(strategyId)
);
IStakingStorage.Stake memory stake = stakingStorage.getStake(stakeId);
PoolManager.Pool memory pool = poolManager.getPool(poolId);
uint16 lastClaimDay = claimsJournal.getLastClaimDay(
stakeId,
poolId,
strategyId
);
uint256 liveWeight = poolManager.poolLiveWeight(poolId);
if (liveWeight == 0 && pool.totalPoolWeight == 0) return 0;
uint256 poolWeight = pool.totalPoolWeight > 0
? pool.totalPoolWeight
: liveWeight;
estimatedAmount = strategyContract.calculateReward(
staker,
stake,
poolWeight,
rewardAssignedToPool[poolId][strategyId],
pool.startDay,
pool.endDay,
lastClaimDay
);
}
function _payout(
address staker,
uint256 poolId,
uint256 strategyId,
address strategyAddress,
uint256 rewardAmount
) internal {
_decreaseStrategyBalance(poolId, strategyId, rewardAmount);
address rewardToken = IRewardStrategy(strategyAddress).getRewardToken();
IERC20(rewardToken).safeTransfer(staker, rewardAmount);
}
function _recordClaim(
address staker,
uint256 poolId,
uint256 strategyId,
uint256 layerId,
bytes32 stakeId
) internal {
PoolManager.StrategyExclusivity strategyType = poolManager
.getStrategyExclusivity(poolId, layerId, strategyId);
ClaimsJournal.LayerClaimType claimType;
if (strategyType == PoolManager.StrategyExclusivity.NORMAL) {
claimType = ClaimsJournal.LayerClaimType.NORMAL;
} else if (
strategyType == PoolManager.StrategyExclusivity.SEMI_EXCLUSIVE
) {
claimType = ClaimsJournal.LayerClaimType.SEMI_EXCLUSIVE;
} else {
claimType = ClaimsJournal.LayerClaimType.EXCLUSIVE;
}
claimsJournal.recordClaim(
staker,
poolId,
layerId,
strategyId,
stakeId,
claimType,
_getCurrentDay()
);
}
function _getStakerFromId(bytes32 stakeId) internal pure returns (address) {
return address(uint160(uint256(stakeId) >> 96));
}
function _getCurrentDay() internal view returns (uint16) {
return uint16(block.timestamp / 1 days);
}
}
AccessControl.sol 207 lines
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.4.0) (access/AccessControl.sol)
pragma solidity ^0.8.20;
import {IAccessControl} from "./IAccessControl.sol";
import {Context} from "../utils/Context.sol";
import {IERC165, ERC165} from "../utils/introspection/ERC165.sol";
/**
* @dev Contract module that allows children to implement role-based access
* control mechanisms. This is a lightweight version that doesn't allow enumerating role
* members except through off-chain means by accessing the contract event logs. Some
* applications may benefit from on-chain enumerability, for those cases see
* {AccessControlEnumerable}.
*
* Roles are referred to by their `bytes32` identifier. These should be exposed
* in the external API and be unique. The best way to achieve this is by
* using `public constant` hash digests:
*
* ```solidity
* bytes32 public constant MY_ROLE = keccak256("MY_ROLE");
* ```
*
* Roles can be used to represent a set of permissions. To restrict access to a
* function call, use {hasRole}:
*
* ```solidity
* function foo() public {
* require(hasRole(MY_ROLE, msg.sender));
* ...
* }
* ```
*
* Roles can be granted and revoked dynamically via the {grantRole} and
* {revokeRole} functions. Each role has an associated admin role, and only
* accounts that have a role's admin role can call {grantRole} and {revokeRole}.
*
* By default, the admin role for all roles is `DEFAULT_ADMIN_ROLE`, which means
* that only accounts with this role will be able to grant or revoke other
* roles. More complex role relationships can be created by using
* {_setRoleAdmin}.
*
* WARNING: The `DEFAULT_ADMIN_ROLE` is also its own admin: it has permission to
* grant and revoke this role. Extra precautions should be taken to secure
* accounts that have been granted it. We recommend using {AccessControlDefaultAdminRules}
* to enforce additional security measures for this role.
*/
abstract contract AccessControl is Context, IAccessControl, ERC165 {
struct RoleData {
mapping(address account => bool) hasRole;
bytes32 adminRole;
}
mapping(bytes32 role => RoleData) private _roles;
bytes32 public constant DEFAULT_ADMIN_ROLE = 0x00;
/**
* @dev Modifier that checks that an account has a specific role. Reverts
* with an {AccessControlUnauthorizedAccount} error including the required role.
*/
modifier onlyRole(bytes32 role) {
_checkRole(role);
_;
}
/// @inheritdoc IERC165
function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) {
return interfaceId == type(IAccessControl).interfaceId || super.supportsInterface(interfaceId);
}
/**
* @dev Returns `true` if `account` has been granted `role`.
*/
function hasRole(bytes32 role, address account) public view virtual returns (bool) {
return _roles[role].hasRole[account];
}
/**
* @dev Reverts with an {AccessControlUnauthorizedAccount} error if `_msgSender()`
* is missing `role`. Overriding this function changes the behavior of the {onlyRole} modifier.
*/
function _checkRole(bytes32 role) internal view virtual {
_checkRole(role, _msgSender());
}
/**
* @dev Reverts with an {AccessControlUnauthorizedAccount} error if `account`
* is missing `role`.
*/
function _checkRole(bytes32 role, address account) internal view virtual {
if (!hasRole(role, account)) {
revert AccessControlUnauthorizedAccount(account, role);
}
}
/**
* @dev Returns the admin role that controls `role`. See {grantRole} and
* {revokeRole}.
*
* To change a role's admin, use {_setRoleAdmin}.
*/
function getRoleAdmin(bytes32 role) public view virtual returns (bytes32) {
return _roles[role].adminRole;
}
/**
* @dev Grants `role` to `account`.
*
* If `account` had not been already granted `role`, emits a {RoleGranted}
* event.
*
* Requirements:
*
* - the caller must have ``role``'s admin role.
*
* May emit a {RoleGranted} event.
*/
function grantRole(bytes32 role, address account) public virtual onlyRole(getRoleAdmin(role)) {
_grantRole(role, account);
}
/**
* @dev Revokes `role` from `account`.
*
* If `account` had been granted `role`, emits a {RoleRevoked} event.
*
* Requirements:
*
* - the caller must have ``role``'s admin role.
*
* May emit a {RoleRevoked} event.
*/
function revokeRole(bytes32 role, address account) public virtual onlyRole(getRoleAdmin(role)) {
_revokeRole(role, account);
}
/**
* @dev Revokes `role` from the calling account.
*
* Roles are often managed via {grantRole} and {revokeRole}: this function's
* purpose is to provide a mechanism for accounts to lose their privileges
* if they are compromised (such as when a trusted device is misplaced).
*
* If the calling account had been revoked `role`, emits a {RoleRevoked}
* event.
*
* Requirements:
*
* - the caller must be `callerConfirmation`.
*
* May emit a {RoleRevoked} event.
*/
function renounceRole(bytes32 role, address callerConfirmation) public virtual {
if (callerConfirmation != _msgSender()) {
revert AccessControlBadConfirmation();
}
_revokeRole(role, callerConfirmation);
}
/**
* @dev Sets `adminRole` as ``role``'s admin role.
*
* Emits a {RoleAdminChanged} event.
*/
function _setRoleAdmin(bytes32 role, bytes32 adminRole) internal virtual {
bytes32 previousAdminRole = getRoleAdmin(role);
_roles[role].adminRole = adminRole;
emit RoleAdminChanged(role, previousAdminRole, adminRole);
}
/**
* @dev Attempts to grant `role` to `account` and returns a boolean indicating if `role` was granted.
*
* Internal function without access restriction.
*
* May emit a {RoleGranted} event.
*/
function _grantRole(bytes32 role, address account) internal virtual returns (bool) {
if (!hasRole(role, account)) {
_roles[role].hasRole[account] = true;
emit RoleGranted(role, account, _msgSender());
return true;
} else {
return false;
}
}
/**
* @dev Attempts to revoke `role` from `account` and returns a boolean indicating if `role` was revoked.
*
* Internal function without access restriction.
*
* May emit a {RoleRevoked} event.
*/
function _revokeRole(bytes32 role, address account) internal virtual returns (bool) {
if (hasRole(role, account)) {
_roles[role].hasRole[account] = false;
emit RoleRevoked(role, account, _msgSender());
return true;
} else {
return false;
}
}
}
Pausable.sol 112 lines
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.3.0) (utils/Pausable.sol)
pragma solidity ^0.8.20;
import {Context} from "../utils/Context.sol";
/**
* @dev Contract module which allows children to implement an emergency stop
* mechanism that can be triggered by an authorized account.
*
* This module is used through inheritance. It will make available the
* modifiers `whenNotPaused` and `whenPaused`, which can be applied to
* the functions of your contract. Note that they will not be pausable by
* simply including this module, only once the modifiers are put in place.
*/
abstract contract Pausable is Context {
bool private _paused;
/**
* @dev Emitted when the pause is triggered by `account`.
*/
event Paused(address account);
/**
* @dev Emitted when the pause is lifted by `account`.
*/
event Unpaused(address account);
/**
* @dev The operation failed because the contract is paused.
*/
error EnforcedPause();
/**
* @dev The operation failed because the contract is not paused.
*/
error ExpectedPause();
/**
* @dev Modifier to make a function callable only when the contract is not paused.
*
* Requirements:
*
* - The contract must not be paused.
*/
modifier whenNotPaused() {
_requireNotPaused();
_;
}
/**
* @dev Modifier to make a function callable only when the contract is paused.
*
* Requirements:
*
* - The contract must be paused.
*/
modifier whenPaused() {
_requirePaused();
_;
}
/**
* @dev Returns true if the contract is paused, and false otherwise.
*/
function paused() public view virtual returns (bool) {
return _paused;
}
/**
* @dev Throws if the contract is paused.
*/
function _requireNotPaused() internal view virtual {
if (paused()) {
revert EnforcedPause();
}
}
/**
* @dev Throws if the contract is not paused.
*/
function _requirePaused() internal view virtual {
if (!paused()) {
revert ExpectedPause();
}
}
/**
* @dev Triggers stopped state.
*
* Requirements:
*
* - The contract must not be paused.
*/
function _pause() internal virtual whenNotPaused {
_paused = true;
emit Paused(_msgSender());
}
/**
* @dev Returns to normal state.
*
* Requirements:
*
* - The contract must be paused.
*/
function _unpause() internal virtual whenPaused {
_paused = false;
emit Unpaused(_msgSender());
}
}
SafeERC20.sol 212 lines
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.3.0) (token/ERC20/utils/SafeERC20.sol)
pragma solidity ^0.8.20;
import {IERC20} from "../IERC20.sol";
import {IERC1363} from "../../../interfaces/IERC1363.sol";
/**
* @title SafeERC20
* @dev Wrappers around ERC-20 operations that throw on failure (when the token
* contract returns false). Tokens that return no value (and instead revert or
* throw on failure) are also supported, non-reverting calls are assumed to be
* successful.
* To use this library you can add a `using SafeERC20 for IERC20;` statement to your contract,
* which allows you to call the safe operations as `token.safeTransfer(...)`, etc.
*/
library SafeERC20 {
/**
* @dev An operation with an ERC-20 token failed.
*/
error SafeERC20FailedOperation(address token);
/**
* @dev Indicates a failed `decreaseAllowance` request.
*/
error SafeERC20FailedDecreaseAllowance(address spender, uint256 currentAllowance, uint256 requestedDecrease);
/**
* @dev Transfer `value` amount of `token` from the calling contract to `to`. If `token` returns no value,
* non-reverting calls are assumed to be successful.
*/
function safeTransfer(IERC20 token, address to, uint256 value) internal {
_callOptionalReturn(token, abi.encodeCall(token.transfer, (to, value)));
}
/**
* @dev Transfer `value` amount of `token` from `from` to `to`, spending the approval given by `from` to the
* calling contract. If `token` returns no value, non-reverting calls are assumed to be successful.
*/
function safeTransferFrom(IERC20 token, address from, address to, uint256 value) internal {
_callOptionalReturn(token, abi.encodeCall(token.transferFrom, (from, to, value)));
}
/**
* @dev Variant of {safeTransfer} that returns a bool instead of reverting if the operation is not successful.
*/
function trySafeTransfer(IERC20 token, address to, uint256 value) internal returns (bool) {
return _callOptionalReturnBool(token, abi.encodeCall(token.transfer, (to, value)));
}
/**
* @dev Variant of {safeTransferFrom} that returns a bool instead of reverting if the operation is not successful.
*/
function trySafeTransferFrom(IERC20 token, address from, address to, uint256 value) internal returns (bool) {
return _callOptionalReturnBool(token, abi.encodeCall(token.transferFrom, (from, to, value)));
}
/**
* @dev Increase the calling contract's allowance toward `spender` by `value`. If `token` returns no value,
* non-reverting calls are assumed to be successful.
*
* IMPORTANT: If the token implements ERC-7674 (ERC-20 with temporary allowance), and if the "client"
* smart contract uses ERC-7674 to set temporary allowances, then the "client" smart contract should avoid using
* this function. Performing a {safeIncreaseAllowance} or {safeDecreaseAllowance} operation on a token contract
* that has a non-zero temporary allowance (for that particular owner-spender) will result in unexpected behavior.
*/
function safeIncreaseAllowance(IERC20 token, address spender, uint256 value) internal {
uint256 oldAllowance = token.allowance(address(this), spender);
forceApprove(token, spender, oldAllowance + value);
}
/**
* @dev Decrease the calling contract's allowance toward `spender` by `requestedDecrease`. If `token` returns no
* value, non-reverting calls are assumed to be successful.
*
* IMPORTANT: If the token implements ERC-7674 (ERC-20 with temporary allowance), and if the "client"
* smart contract uses ERC-7674 to set temporary allowances, then the "client" smart contract should avoid using
* this function. Performing a {safeIncreaseAllowance} or {safeDecreaseAllowance} operation on a token contract
* that has a non-zero temporary allowance (for that particular owner-spender) will result in unexpected behavior.
*/
function safeDecreaseAllowance(IERC20 token, address spender, uint256 requestedDecrease) internal {
unchecked {
uint256 currentAllowance = token.allowance(address(this), spender);
if (currentAllowance < requestedDecrease) {
revert SafeERC20FailedDecreaseAllowance(spender, currentAllowance, requestedDecrease);
}
forceApprove(token, spender, currentAllowance - requestedDecrease);
}
}
/**
* @dev Set the calling contract's allowance toward `spender` to `value`. If `token` returns no value,
* non-reverting calls are assumed to be successful. Meant to be used with tokens that require the approval
* to be set to zero before setting it to a non-zero value, such as USDT.
*
* NOTE: If the token implements ERC-7674, this function will not modify any temporary allowance. This function
* only sets the "standard" allowance. Any temporary allowance will remain active, in addition to the value being
* set here.
*/
function forceApprove(IERC20 token, address spender, uint256 value) internal {
bytes memory approvalCall = abi.encodeCall(token.approve, (spender, value));
if (!_callOptionalReturnBool(token, approvalCall)) {
_callOptionalReturn(token, abi.encodeCall(token.approve, (spender, 0)));
_callOptionalReturn(token, approvalCall);
}
}
/**
* @dev Performs an {ERC1363} transferAndCall, with a fallback to the simple {ERC20} transfer if the target has no
* code. This can be used to implement an {ERC721}-like safe transfer that rely on {ERC1363} checks when
* targeting contracts.
*
* Reverts if the returned value is other than `true`.
*/
function transferAndCallRelaxed(IERC1363 token, address to, uint256 value, bytes memory data) internal {
if (to.code.length == 0) {
safeTransfer(token, to, value);
} else if (!token.transferAndCall(to, value, data)) {
revert SafeERC20FailedOperation(address(token));
}
}
/**
* @dev Performs an {ERC1363} transferFromAndCall, with a fallback to the simple {ERC20} transferFrom if the target
* has no code. This can be used to implement an {ERC721}-like safe transfer that rely on {ERC1363} checks when
* targeting contracts.
*
* Reverts if the returned value is other than `true`.
*/
function transferFromAndCallRelaxed(
IERC1363 token,
address from,
address to,
uint256 value,
bytes memory data
) internal {
if (to.code.length == 0) {
safeTransferFrom(token, from, to, value);
} else if (!token.transferFromAndCall(from, to, value, data)) {
revert SafeERC20FailedOperation(address(token));
}
}
/**
* @dev Performs an {ERC1363} approveAndCall, with a fallback to the simple {ERC20} approve if the target has no
* code. This can be used to implement an {ERC721}-like safe transfer that rely on {ERC1363} checks when
* targeting contracts.
*
* NOTE: When the recipient address (`to`) has no code (i.e. is an EOA), this function behaves as {forceApprove}.
* Opposedly, when the recipient address (`to`) has code, this function only attempts to call {ERC1363-approveAndCall}
* once without retrying, and relies on the returned value to be true.
*
* Reverts if the returned value is other than `true`.
*/
function approveAndCallRelaxed(IERC1363 token, address to, uint256 value, bytes memory data) internal {
if (to.code.length == 0) {
forceApprove(token, to, value);
} else if (!token.approveAndCall(to, value, data)) {
revert SafeERC20FailedOperation(address(token));
}
}
/**
* @dev Imitates a Solidity high-level call (i.e. a regular function call to a contract), relaxing the requirement
* on the return value: the return value is optional (but if data is returned, it must not be false).
* @param token The token targeted by the call.
* @param data The call data (encoded using abi.encode or one of its variants).
*
* This is a variant of {_callOptionalReturnBool} that reverts if call fails to meet the requirements.
*/
function _callOptionalReturn(IERC20 token, bytes memory data) private {
uint256 returnSize;
uint256 returnValue;
assembly ("memory-safe") {
let success := call(gas(), token, 0, add(data, 0x20), mload(data), 0, 0x20)
// bubble errors
if iszero(success) {
let ptr := mload(0x40)
returndatacopy(ptr, 0, returndatasize())
revert(ptr, returndatasize())
}
returnSize := returndatasize()
returnValue := mload(0)
}
if (returnSize == 0 ? address(token).code.length == 0 : returnValue != 1) {
revert SafeERC20FailedOperation(address(token));
}
}
/**
* @dev Imitates a Solidity high-level call (i.e. a regular function call to a contract), relaxing the requirement
* on the return value: the return value is optional (but if data is returned, it must not be false).
* @param token The token targeted by the call.
* @param data The call data (encoded using abi.encode or one of its variants).
*
* This is a variant of {_callOptionalReturn} that silently catches all reverts and returns a bool instead.
*/
function _callOptionalReturnBool(IERC20 token, bytes memory data) private returns (bool) {
bool success;
uint256 returnSize;
uint256 returnValue;
assembly ("memory-safe") {
success := call(gas(), token, 0, add(data, 0x20), mload(data), 0, 0x20)
returnSize := returndatasize()
returnValue := mload(0)
}
return success && (returnSize == 0 ? address(token).code.length > 0 : returnValue == 1);
}
}
IERC20.sol 79 lines
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.4.0) (token/ERC20/IERC20.sol)
pragma solidity >=0.4.16;
/**
* @dev Interface of the ERC-20 standard as defined in the ERC.
*/
interface IERC20 {
/**
* @dev Emitted when `value` tokens are moved from one account (`from`) to
* another (`to`).
*
* Note that `value` may be zero.
*/
event Transfer(address indexed from, address indexed to, uint256 value);
/**
* @dev Emitted when the allowance of a `spender` for an `owner` is set by
* a call to {approve}. `value` is the new allowance.
*/
event Approval(address indexed owner, address indexed spender, uint256 value);
/**
* @dev Returns the value of tokens in existence.
*/
function totalSupply() external view returns (uint256);
/**
* @dev Returns the value of tokens owned by `account`.
*/
function balanceOf(address account) external view returns (uint256);
/**
* @dev Moves a `value` amount of tokens from the caller's account to `to`.
*
* Returns a boolean value indicating whether the operation succeeded.
*
* Emits a {Transfer} event.
*/
function transfer(address to, uint256 value) external returns (bool);
/**
* @dev Returns the remaining number of tokens that `spender` will be
* allowed to spend on behalf of `owner` through {transferFrom}. This is
* zero by default.
*
* This value changes when {approve} or {transferFrom} are called.
*/
function allowance(address owner, address spender) external view returns (uint256);
/**
* @dev Sets a `value` amount of tokens as the allowance of `spender` over the
* caller's tokens.
*
* Returns a boolean value indicating whether the operation succeeded.
*
* IMPORTANT: Beware that changing an allowance with this method brings the risk
* that someone may use both the old and the new allowance by unfortunate
* transaction ordering. One possible solution to mitigate this race
* condition is to first reduce the spender's allowance to 0 and set the
* desired value afterwards:
* https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729
*
* Emits an {Approval} event.
*/
function approve(address spender, uint256 value) external returns (bool);
/**
* @dev Moves a `value` amount of tokens from `from` to `to` using the
* allowance mechanism. `value` is then deducted from the caller's
* allowance.
*
* Returns a boolean value indicating whether the operation succeeded.
*
* Emits a {Transfer} event.
*/
function transferFrom(address from, address to, uint256 value) external returns (bool);
}
ReentrancyGuard.sol 87 lines
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.1.0) (utils/ReentrancyGuard.sol)
pragma solidity ^0.8.20;
/**
* @dev Contract module that helps prevent reentrant calls to a function.
*
* Inheriting from `ReentrancyGuard` will make the {nonReentrant} modifier
* available, which can be applied to functions to make sure there are no nested
* (reentrant) calls to them.
*
* Note that because there is a single `nonReentrant` guard, functions marked as
* `nonReentrant` may not call one another. This can be worked around by making
* those functions `private`, and then adding `external` `nonReentrant` entry
* points to them.
*
* TIP: If EIP-1153 (transient storage) is available on the chain you're deploying at,
* consider using {ReentrancyGuardTransient} instead.
*
* TIP: If you would like to learn more about reentrancy and alternative ways
* to protect against it, check out our blog post
* https://blog.openzeppelin.com/reentrancy-after-istanbul/[Reentrancy After Istanbul].
*/
abstract contract ReentrancyGuard {
// Booleans are more expensive than uint256 or any type that takes up a full
// word because each write operation emits an extra SLOAD to first read the
// slot's contents, replace the bits taken up by the boolean, and then write
// back. This is the compiler's defense against contract upgrades and
// pointer aliasing, and it cannot be disabled.
// The values being non-zero value makes deployment a bit more expensive,
// but in exchange the refund on every call to nonReentrant will be lower in
// amount. Since refunds are capped to a percentage of the total
// transaction's gas, it is best to keep them low in cases like this one, to
// increase the likelihood of the full refund coming into effect.
uint256 private constant NOT_ENTERED = 1;
uint256 private constant ENTERED = 2;
uint256 private _status;
/**
* @dev Unauthorized reentrant call.
*/
error ReentrancyGuardReentrantCall();
constructor() {
_status = NOT_ENTERED;
}
/**
* @dev Prevents a contract from calling itself, directly or indirectly.
* Calling a `nonReentrant` function from another `nonReentrant`
* function is not supported. It is possible to prevent this from happening
* by making the `nonReentrant` function external, and making it call a
* `private` function that does the actual work.
*/
modifier nonReentrant() {
_nonReentrantBefore();
_;
_nonReentrantAfter();
}
function _nonReentrantBefore() private {
// On the first call to nonReentrant, _status will be NOT_ENTERED
if (_status == ENTERED) {
revert ReentrancyGuardReentrantCall();
}
// Any calls to nonReentrant after this point will fail
_status = ENTERED;
}
function _nonReentrantAfter() private {
// By storing the original value once again, a refund is triggered (see
// https://eips.ethereum.org/EIPS/eip-2200)
_status = NOT_ENTERED;
}
/**
* @dev Returns true if the reentrancy guard is currently set to "entered", which indicates there is a
* `nonReentrant` function in the call stack.
*/
function _reentrancyGuardEntered() internal view returns (bool) {
return _status == ENTERED;
}
}
IStakingStorage.sol 109 lines
// SPDX-License-Identifier: MIT
pragma solidity ^0.8.30;
/**
* @title IStakingStorage Interface
* @notice Unified interface for consolidated staking storage
*/
interface IStakingStorage {
enum Sign {
POSITIVE,
NEGATIVE
}
struct Stake {
uint128 amount;
uint16 stakeDay;
uint16 unstakeDay;
uint16 daysLock;
uint16 flags; // 2 bytes - pack multiple booleans
}
struct StakerInfo {
uint128 totalStaked;
uint128 totalRewarded; // TODO: remove?
uint128 totalClaimed; // TODO: remove?
uint16 stakesCounter;
uint16 activeStakesNumber;
uint16 lastCheckpointDay;
}
struct DailySnapshot {
uint128 totalStakedAmount;
uint16 totalStakesCount;
}
// Events
event Staked(
address indexed staker,
bytes32 indexed stakeId,
uint128 amount,
uint16 indexed stakeDay,
uint16 daysLock,
uint16 flags
);
event Unstaked(
address indexed staker,
bytes32 indexed stakeId,
uint16 indexed unstakeDay,
uint128 amount
);
event CheckpointCreated(
address indexed staker,
uint16 indexed day,
uint128 balance,
uint16 stakesCount
);
// Stake Management
function createStake(
address staker,
uint128 amount,
uint16 daysLock,
uint16 flags
) external returns (bytes32 stakeId);
function removeStake(address staker, bytes32 stakeId) external;
function getStake(bytes32 stakeId) external view returns (Stake memory);
function isActiveStake(bytes32 stakeId) external view returns (bool);
// Staker Management
function getStakerInfo(
address staker
) external view returns (StakerInfo memory);
function getStakerBalance(address staker) external view returns (uint128);
function getStakerBalanceAt(
address staker,
uint16 targetDay
) external view returns (uint128);
function batchGetStakerBalances(
address[] calldata stakers,
uint16 targetDay
) external view returns (uint128[] memory);
// Global Statistics
function getDailySnapshot(
uint16 day
) external view returns (DailySnapshot memory);
function getCurrentTotalStaked() external view returns (uint128);
// Pagination
function getStakersPaginated(
uint256 offset,
uint256 limit
) external view returns (address[] memory);
function getTotalStakersCount() external view returns (uint256);
function getStakerStakeIds(
address staker
) external view returns (bytes32[] memory);
}
IStakingVault.sol 19 lines
// SPDX-License-Identifier: MIT
pragma solidity ^0.8.30;
interface IStakingVault {
// Core functions
function stake(uint128 amount, uint16 daysLock) external returns (bytes32 stakeId);
function unstake(bytes32 stakeId) external;
/**
* @notice Stake tokens from a claim with a timelock period in days
* @param staker The address of the staker
* @param amount The amount to stake
* @param daysLock The timelock period in days
* @return stakeId The ID of the created stake
*/
function stakeFromClaim(address staker, uint128 amount, uint16 daysLock) external returns (bytes32 stakeId);
}
IRewardStrategy.sol 30 lines
// SPDX-License-Identifier: MIT
pragma solidity ^0.8.30;
import {IStakingStorage} from "../staking/IStakingStorage.sol";
interface IRewardStrategy {
enum StrategyType {
POOL_SIZE_INDEPENDENT, // Can calculate anytime (APR-style)
POOL_SIZE_DEPENDENT // Requires BE calculation after pool ends - how much were staked during the pool
}
// --- CONFIGURATION VIEW FUNCTIONS ---
function getName() external view returns (string memory);
function getRewardToken() external view returns (address);
function getStrategyType() external view returns (StrategyType);
/**
* @notice Calculates reward for POOL_SIZE_DEPENDENT strategies.
*/
function calculateReward(
address user,
IStakingStorage.Stake calldata stake,
uint256 totalPoolWeight,
uint256 totalRewardAmount,
uint16 poolStartDay,
uint16 poolEndDay,
uint16 lastClaimDay
) external view returns (uint256);
}
IRewardStrategyV1.1.sol 41 lines
// SPDX-License-Identifier: MIT
pragma solidity ^0.8.30;
import {IStakingStorage} from "../staking/IStakingStorage.sol";
interface IRewardStrategyV1_1 {
enum StrategyType {
POOL_SIZE_INDEPENDENT, // Can calculate anytime (APR-style)
POOL_SIZE_DEPENDENT // Requires BE calculation after pool ends - how much were staked during the pool
}
struct PoolData {
uint256 weight;
uint256 reward;
uint16 startDay;
uint16 endDay;
}
// --- CONFIGURATION VIEW FUNCTIONS ---
function getName() external view returns (string memory);
function getRewardToken() external view returns (address);
function getStrategyType() external view returns (StrategyType);
function calculateReward(
bytes calldata payload,
bytes calldata signature
) external view returns (uint256);
function calculateReward(
address staker,
IStakingStorage.Stake calldata stake,
uint256 totalPoolWeight,
uint256 totalRewardAmount,
uint16 poolStartDay,
uint16 poolEndDay,
uint16 lastClaimDay
) external view returns (uint256);
}
ClaimsJournal.sol 125 lines
// SPDX-License-Identifier: MIT
pragma solidity ^0.8.30;
import "@openzeppelin/contracts/access/AccessControl.sol";
import "../interfaces/reward/RewardErrors.sol";
/**
* @title ClaimsJournal
* @notice Stores all user claim history for both DIRECT and SHARED_POOL rewards.
* @dev This contract is the single source of truth for the RewardManager to determine
* if a user is eligible for a future claim based on their past actions.
* It knows nothing about reward logic; it is a simple, append-only ledger.
*/
contract ClaimsJournal is AccessControl, RewardErrors {
bytes32 constant REWARD_MANAGER_ROLE = keccak256("REWARD_MANAGER_ROLE");
enum LayerClaimType {
NORMAL,
EXCLUSIVE,
SEMI_EXCLUSIVE
}
event LayerStateUpdated(
address indexed user,
uint256 indexed poolId,
uint256 indexed layerId,
LayerClaimType newStateType
);
event ClaimRecorded(
bytes32 indexed stakeId,
uint256 indexed strategyId,
uint256 claimDay
);
// Tracks the state of a user's claim on a specific layer of a pool.
// User Address => Pool ID => Layer ID => Claim Type
mapping(address userAddress => mapping(uint256 poolId => mapping(uint256 layerId => LayerClaimType)))
public layerClaimState;
// Tracks the last day a reward was claimed for a specific stake and a DIRECT strategy.
// Stake ID => Strategy ID => Day
mapping(bytes32 stakeId => mapping(uint256 poolId => mapping(uint256 strategyId => uint16 claimDay)))
public claimDates;
constructor(address _admin) {
_grantRole(DEFAULT_ADMIN_ROLE, _admin);
}
/**
* @notice Records a claim, updating the state for the given user, pool, and strategy.
* @dev To be called ONLY by the RewardManager after a successful reward payment.
*/
function recordClaim(
address _user,
uint256 _poolId,
uint256 _layerId,
uint256 _strategyId,
bytes32 _stakeId,
LayerClaimType _claimType,
uint16 _claimDay
) external onlyRole(REWARD_MANAGER_ROLE) {
LayerClaimType currentLayerState = layerClaimState[_user][_poolId][
_layerId
];
if (_claimType == LayerClaimType.EXCLUSIVE) {
require(
currentLayerState == LayerClaimType.NORMAL,
LayerAlreadyHasClaim(_layerId, _claimDay)
);
} else {
// NORMAL or SEMI_EXCLUSIVE
require(
currentLayerState != LayerClaimType.EXCLUSIVE,
LayerAlreadyHasExclusiveClaim(_layerId, _claimDay)
);
if (_claimType == LayerClaimType.SEMI_EXCLUSIVE) {
require(
currentLayerState != LayerClaimType.SEMI_EXCLUSIVE,
LayerAlreadyHasSemiExclusiveClaim(_layerId, _claimDay)
);
}
}
// if current state is absent or normal,
// update it to the new claim type (normal, semi-exclusive or exclusive)
if (currentLayerState == LayerClaimType.NORMAL) {
layerClaimState[_user][_poolId][_layerId] = _claimType; // TODO BUG: Should be stakeId, not user
emit LayerStateUpdated(_user, _poolId, _layerId, _claimType);
}
// if current state is exclusive, update it to the max-level
// this will override the normal or semi-exclusive claim
// if it is already exclusive, it is redundant but safe to rewrite
// but cheaper in terms of gas (no extra checks on all updates)
if (_claimType == LayerClaimType.EXCLUSIVE) {
layerClaimState[_user][_poolId][_layerId] = _claimType;
emit LayerStateUpdated(_user, _poolId, _layerId, _claimType);
}
claimDates[_stakeId][_poolId][_strategyId] = _claimDay;
emit ClaimRecorded(_stakeId, _strategyId, _claimDay);
}
// ===================================================================
// VIEW FUNCTIONS
// ===================================================================
function getLayerClaimState(
address _user,
uint256 _poolId,
uint256 _layerId
) external view returns (LayerClaimType) {
return layerClaimState[_user][_poolId][_layerId];
}
function getLastClaimDay(
bytes32 _stakeId,
uint256 _poolId,
uint256 _strategyId
) external view returns (uint16) {
return claimDates[_stakeId][_poolId][_strategyId];
}
}
PoolManager.sol 377 lines
// SPDX-License-Identifier: MIT
pragma solidity ^0.8.30;
import "@openzeppelin/contracts/access/AccessControl.sol";
import "@openzeppelin/contracts/utils/structs/EnumerableSet.sol";
contract PoolManager is AccessControl {
using EnumerableSet for EnumerableSet.UintSet;
bytes32 public constant MANAGER_ROLE = keccak256("MANAGER_ROLE");
bytes32 public constant CONTROLLER_ROLE = keccak256("CONTROLLER_ROLE");
enum StrategyExclusivity {
NORMAL, // can be combined with any other
EXCLUSIVE, // excludes all other on the layer
SEMI_EXCLUSIVE // excludes only other SEMI_EXCLUSIVE and EXCLUSIVE
}
struct Pool {
bool hasAnnounced; // if false it is possible to setup pools in the past
bool toSkipInUI;
uint16 startDay;
uint16 endDay;
uint256 totalPoolWeight;
uint256 parentPoolId;
}
uint256 public nextPoolId;
mapping(uint256 poolId => Pool) public pools;
// poolLiveWeight is used to calculate the preliminary rewards for the pool
mapping(uint256 poolId => uint256) public poolLiveWeight;
mapping(uint256 poolId => EnumerableSet.UintSet) internal _poolLayers;
mapping(uint256 poolId => EnumerableSet.UintSet) internal _poolStrategies;
mapping(uint256 poolId => mapping(uint256 layer => EnumerableSet.UintSet))
internal _poolLayerStrategies;
mapping(uint256 poolId => mapping(uint256 layer => mapping(uint256 strategyId => StrategyExclusivity)))
public exclusivity;
mapping(uint256 poolId => mapping(uint256 layer => EnumerableSet.UintSet))
private _ignoredStrategies; // ignored strategies for UI
// Cache for quick search of strategy layer
mapping(uint256 poolId => mapping(uint256 strategyId => uint256))
public strategyLayer;
mapping(uint256 poolId => mapping(uint256 layer => bool))
public hasExclusiveStrategies;
event PoolUpserted(
uint256 indexed poolId,
uint16 startDay,
uint16 endDay,
uint256 totalPoolWeight,
uint256 indexed parentPoolId
);
event StrategyAddedToLayer(
uint256 poolId,
uint256 layer,
uint256 strategyId
);
event AnnouncePool(uint256 indexed poolId, uint16 startDay, uint16 endDay);
event StrategyRemovedFromLayer(
uint256 indexed poolId,
uint256 layer,
uint256 strategyId
);
error PoolNotEnded();
error PoolAlreadyCalculated();
error InvalidDates();
error ParentPoolIsSelf();
error PoolDoesNotExist(uint256 poolId);
error PoolAlreadyAnnounced();
constructor(address admin, address manager, address controller) {
_grantRole(DEFAULT_ADMIN_ROLE, admin);
_grantRole(MANAGER_ROLE, manager);
_grantRole(CONTROLLER_ROLE, controller);
nextPoolId = 1;
}
/** ------------------------------------------------
* ! Pool Management
* ------------------------------------------------ */
function upsertPool(
uint256 _poolId, // 0 for new pool
uint16 _startDay,
uint16 _endDay,
uint256 _parentPoolId
) external onlyRole(MANAGER_ROLE) returns (uint256 poolId) {
require(!_hasAnnounced(_poolId), PoolAlreadyAnnounced()); // never revert for new pools as poolIds start from 1
if (_poolId == 0) {
poolId = nextPoolId;
nextPoolId++;
} else {
poolId = _poolId;
require(
pools[poolId].startDay > 0 || pools[poolId].endDay > 0,
PoolDoesNotExist(poolId)
);
}
require(_parentPoolId != poolId, ParentPoolIsSelf());
require(_startDay < _endDay, InvalidDates());
Pool storage p = pools[poolId];
p.startDay = _startDay;
p.endDay = _endDay;
p.parentPoolId = _parentPoolId;
emit PoolUpserted(poolId, p.startDay, p.endDay, 0, p.parentPoolId);
}
function announcePool(uint256 poolId) external onlyRole(MANAGER_ROLE) {
pools[poolId].hasAnnounced = true;
emit AnnouncePool(poolId, pools[poolId].startDay, pools[poolId].endDay);
}
function setPoolTotalStakeWeight(
uint256 poolId,
uint256 totalPoolWeight
) external onlyRole(CONTROLLER_ROLE) {
require(_hasEnded(poolId), PoolNotEnded());
require(!_isCalculated(poolId), PoolAlreadyCalculated());
Pool storage p = pools[poolId];
p.totalPoolWeight = totalPoolWeight;
emit PoolUpserted(
poolId,
p.startDay,
p.endDay,
p.totalPoolWeight,
p.parentPoolId
);
}
function setPoolLiveWeight(
uint256 poolId,
uint256 liveWeight
) external onlyRole(CONTROLLER_ROLE) {
poolLiveWeight[poolId] = liveWeight;
}
/**
* Assigns a strategy to a pool layer.
* @notice The strategy can be assigned even to an active or calculated pool, retroactively
* @param poolId The ID of the pool to assign the strategy to.
* @param layer The layer to assign the strategy to.
* @param strategyId The ID of the strategy to assign.
* @param strategyExclusivity The exclusivity of the strategy.
*/
function assignStrategyToPool(
uint256 poolId,
uint256 layer,
uint256 strategyId,
StrategyExclusivity strategyExclusivity
) external onlyRole(MANAGER_ROLE) {
_poolLayers[poolId].add(layer);
_poolLayerStrategies[poolId][layer].add(strategyId);
exclusivity[poolId][layer][strategyId] = strategyExclusivity;
strategyLayer[poolId][strategyId] = layer;
_poolStrategies[poolId].add(strategyId);
}
function removeLayer(
uint256 poolId,
uint8 layer
) external onlyRole(MANAGER_ROLE) {
if (_hasAnnounced(poolId)) revert PoolAlreadyAnnounced();
_poolLayers[poolId].remove(layer);
}
// We are not allowing to alter announced pools,
// but we can mark those strategies which are not in use by UI.
// The same time, since we can't alter them, we can guarantee
// that users will always be able to claim their rewards (e.g. via Etherscan's UI).
function markStrategyAsIgnored(
uint256 poolId,
uint256 layer,
uint256 strategyId
) external onlyRole(MANAGER_ROLE) {
_ignoredStrategies[poolId][layer].add(strategyId);
}
function unmarkStrategyAsIgnored(
uint256 poolId,
uint256 layer,
uint256 strategyId
) external onlyRole(MANAGER_ROLE) {
_ignoredStrategies[poolId][layer].remove(strategyId);
}
function removeStrategyFromPool(
uint256 poolId,
uint256 layer,
uint256 strategyId
) external onlyRole(MANAGER_ROLE) {
if (_hasAnnounced(poolId)) revert PoolAlreadyAnnounced();
delete strategyLayer[poolId][strategyId];
delete exclusivity[poolId][layer][strategyId];
_poolStrategies[poolId].remove(strategyId);
_poolLayerStrategies[poolId][layer].remove(strategyId);
emit StrategyRemovedFromLayer(poolId, layer, strategyId);
}
/** ------------------------------------------------
* ! Getters
* ------------------------------------------------ */
function getPoolsByDateRange(
uint16 _fromDay,
uint16 _toDay
) public view returns (uint256[] memory poolIds) {
// This can be gas-intensive if there are many pools.
uint256[] memory tempPools = new uint256[](nextPoolId - 1);
uint256 count = 0;
for (uint256 i = 1; i < nextPoolId; i++) {
if (pools[i].startDay <= _toDay && pools[i].endDay >= _fromDay) {
tempPools[count] = i;
count++;
}
}
poolIds = new uint256[](count);
for (uint256 i = 0; i < count; i++) {
poolIds[i] = tempPools[i];
}
}
function getPoolsCount() external view returns (uint256) {
return nextPoolId - 1;
}
function getPools(
uint256[] memory poolIds
) external view returns (Pool[] memory result) {
result = new Pool[](poolIds.length);
for (uint256 i = 0; i < poolIds.length; i++) {
result[i] = pools[poolIds[i]];
}
}
function getPool(uint256 poolId) external view returns (Pool memory) {
require(
pools[poolId].startDay != 0 && pools[poolId].endDay != 0,
PoolDoesNotExist(poolId)
);
return pools[poolId];
}
function getPoolLayers(
uint256 poolId // it is uint256 because of EnumerableSet.UintSet. We don't convert to save gas
) external view returns (uint256[] memory) {
return _poolLayers[poolId].values();
}
function getLayerStrategies(
uint256 poolId,
uint8 layerId
) external view returns (uint256[] memory) {
return _poolLayerStrategies[poolId][layerId].values();
}
function getAllStrategiesForPool(
uint256 poolId
) external view returns (uint256[] memory) {
return _poolStrategies[poolId].values();
}
function getStrategyLayer(
uint256 poolId,
uint256 strategyId
) external view returns (uint256) {
return strategyLayer[poolId][strategyId];
}
function getStrategyExclusivity(
uint256 poolId,
uint256 layerId,
uint256 strategyId
) external view returns (StrategyExclusivity) {
return exclusivity[poolId][layerId][strategyId];
}
function getStrategiesFromLayer(
uint256 poolId,
uint256 layerId
)
public
view
returns (
uint256[] memory strategyIds,
StrategyExclusivity[] memory _exclusivity
)
{
// Get the number of strategies on this pool/layer
uint256 numStrategies = _poolLayerStrategies[poolId][layerId].length();
// Initialize arrays to store the results
strategyIds = new uint256[](numStrategies);
_exclusivity = new StrategyExclusivity[](numStrategies);
// Iterate over all strategies on this pool/layer
for (uint256 i = 0; i < numStrategies; ++i) {
uint256 strategyId = _poolLayerStrategies[poolId][layerId].at(i);
strategyIds[i] = strategyId;
_exclusivity[i] = exclusivity[poolId][layerId][strategyId];
}
}
/** ------------------------------------------------
* ! Helpers
* ------------------------------------------------ */
function isPoolActive(uint256 poolId) external view returns (bool) {
return _isActive(poolId);
}
function isPoolEnded(uint256 poolId) external view returns (bool) {
return _hasEnded(poolId);
}
function isPoolCalculated(uint256 poolId) external view returns (bool) {
return _isCalculated(poolId);
}
function hasLayer(
uint256 poolId,
uint256 layer
) external view returns (bool) {
return _poolLayers[poolId].contains(layer);
}
function hasStarted(uint256 poolId) external view returns (bool) {
return _hasStarted(poolId);
}
function hasAnnounced(uint256 poolId) external view returns (bool) {
return _hasAnnounced(poolId);
}
/** ------------------------------------------------
* ! Internal Helpers
* ------------------------------------------------ */
function _hasStarted(uint256 poolId) internal view returns (bool) {
return
_getCurrentDay() >= pools[poolId].startDay &&
pools[poolId].startDay > 0;
}
function _hasAnnounced(uint256 poolId) internal view returns (bool) {
return pools[poolId].hasAnnounced;
}
function _hasEnded(uint256 poolId) internal view returns (bool) {
return
_getCurrentDay() > pools[poolId].endDay &&
pools[poolId].endDay != 0;
}
function _isActive(uint256 poolId) internal view returns (bool) {
return _hasStarted(poolId) && !_hasEnded(poolId);
}
function _isCalculated(uint256 poolId) internal view returns (bool) {
return pools[poolId].totalPoolWeight > 0;
}
function _getCurrentDay() internal view virtual returns (uint16) {
return uint16(block.timestamp / 1 days);
}
}
FundingManager.sol 152 lines
// SPDX-License-Identifier: MIT
pragma solidity ^0.8.30;
import "@openzeppelin/contracts/access/AccessControl.sol";
import "@openzeppelin/contracts/token/ERC20/utils/SafeERC20.sol";
import "@openzeppelin/contracts/token/ERC20/IERC20.sol";
import "./StrategiesRegistry.sol";
import "../interfaces/reward/IRewardStrategy.sol";
import "../interfaces/reward/RewardErrors.sol";
/**
* @title FundingManager
* @author @Tudmotu & Gemini
* @notice An abstract contract to manage funding for PRE_FUNDED strategies.
* @dev Intended to be inherited by RewardManager. It handles deposits and withdrawals for strategy-specific budgets.
*/
contract FundingManager is AccessControl {
using SafeERC20 for IERC20;
bytes32 public constant MANAGER_ROLE = keccak256("MANAGER_ROLE");
bytes32 public constant MULTISIG_ROLE = keccak256("MULTISIG_ROLE");
StrategiesRegistry public immutable strategiesRegistry;
// Balance tracking for PRE_FUNDED direct strategies
mapping(uint256 poolId => mapping(uint256 strategyId => uint256))
public strategyBalances;
event StrategyFunded(
uint256 indexed poolId,
uint256 indexed strategyId,
uint256 amount
);
event StrategyWithdrawn(
uint256 indexed poolId,
uint256 indexed strategyId,
uint256 amount
);
constructor(
address admin,
address manager,
address multisig,
StrategiesRegistry _strategiesRegistry
) {
_grantRole(DEFAULT_ADMIN_ROLE, admin);
_grantRole(MANAGER_ROLE, manager);
_grantRole(MULTISIG_ROLE, multisig);
strategiesRegistry = _strategiesRegistry;
}
/**
* @notice Deposits funds for a PRE_FUNDED direct reward strategy.
* @dev The caller must have pre-approved this contract to spend the tokens.
* @param _poolId The ID of the pool to fund.
* @param _strategyId The ID of the strategy to fund.
* @param _amount The amount of reward tokens to deposit.
*/
function fundStrategy(
uint256 _poolId,
uint256 _strategyId,
uint256 _amount
) external onlyRole(MANAGER_ROLE) {
address strategyAddress = strategiesRegistry.getStrategyAddress(
_strategyId
);
require(
strategyAddress != address(0),
RewardErrors.StrategyNotExist(_strategyId)
);
IRewardStrategy strategy = IRewardStrategy(strategyAddress);
require(_amount > 0, RewardErrors.AmountMustBeGreaterThanZero());
address rewardToken = strategy.getRewardToken();
strategyBalances[_poolId][_strategyId] += _amount;
IERC20(rewardToken).safeTransferFrom(
msg.sender,
address(this),
_amount
);
emit StrategyFunded(_poolId, _strategyId, _amount);
}
function withdrawStrategy(
uint256 _poolId,
uint256 _strategyId,
uint256 _amount,
address _to
) external onlyRole(MULTISIG_ROLE) {
_decreaseStrategyBalance(_poolId, _strategyId, _amount);
address rewardToken = IRewardStrategy(
strategiesRegistry.getStrategyAddress(_strategyId)
).getRewardToken();
IERC20(rewardToken).safeTransfer(_to, _amount);
emit StrategyWithdrawn(_poolId, _strategyId, _amount);
}
function transferStrategyBalance(
uint256 _poolId,
uint256 _fromStrategyId,
uint256 _toStrategyId,
uint256 _amount
) external onlyRole(MANAGER_ROLE) {
// require they have the same reward token
address fromStrategyAddress = strategiesRegistry.getStrategyAddress(
_fromStrategyId
);
address fromRewardToken = IRewardStrategy(fromStrategyAddress)
.getRewardToken();
address toStrategyAddress = strategiesRegistry.getStrategyAddress(
_toStrategyId
);
address toRewardToken = IRewardStrategy(toStrategyAddress)
.getRewardToken();
require(fromRewardToken == toRewardToken, "Different reward tokens");
_decreaseStrategyBalance(_poolId, _fromStrategyId, _amount);
_increaseStrategyBalance(_poolId, _toStrategyId, _amount);
}
/**
* @dev Internal function to check balance and withdraw funds for a reward payment.
* @param _strategyId The ID of the strategy.
* @param _amount The amount to withdraw.
*/
function _decreaseStrategyBalance(
uint256 _poolId,
uint256 _strategyId,
uint256 _amount
) internal {
uint256 currentBalance = strategyBalances[_poolId][_strategyId];
require(
currentBalance >= _amount,
RewardErrors.InsufficientStrategyBalance()
);
strategyBalances[_poolId][_strategyId] = currentBalance - _amount;
}
function _increaseStrategyBalance(
uint256 _poolId,
uint256 _strategyId,
uint256 _amount
) internal {
strategyBalances[_poolId][_strategyId] += _amount;
}
}
RewardErrors.sol 51 lines
// SPDX-License-Identifier: MIT
pragma solidity 0.8.30;
contract RewardErrors {
error ControllerAlreadySet();
error InvalidAddress();
error InvalidInputArrays();
// --- RewardManager Errors ---
error DeclaredRewardZero();
error DeclaredAmountLessThanDeposited(uint256 declared, uint256 deposited);
error DepositAmountZero();
error DepositExceedsDeclared(uint256 total, uint256 declared);
error NotStakeOwner(address sender, address owner);
error NoRewardToRestake();
error NoRewardToClaim();
error RewardAlreadyGranted();
error InsufficientDepositedFunds(uint256 requested, uint256 available);
// --- PooldManager Errors ---
error PoolDoesNotExist(uint256 poolId);
error PoolNotSetUp(uint256 poolId);
error PoolNotFullyFunded(uint256 poolId);
error PoolNotInitializedOrCalculated(uint256 poolId);
error PoolAlreadyActiveOrFinalized(uint256 poolId);
error PoolNotDeclared(uint256 poolId);
error InvalidPoolDates();
error PoolNotEnded(uint256 poolId);
error PoolAlreadyCalculated(uint256 poolId);
error UserNotEligibleForPool();
error TotalEligibleWeightIsZero();
error PoolHasAlreadyBeenAnnounced();
error PoolNotStarted(uint256 poolId);
// --- Stacking Policy Errors ---
error LayerIsLocked(uint256 layer, uint16 day);
// --- Strategy Errors ---
error StrategyExist(uint256 strategyId);
error StrategyNotExist(uint256 strategyId);
error StrategyNotPreFunded(uint256 strategyId);
error StrategyCannotBeChanged();
error AmountMustBeGreaterThanZero();
error InsufficientStrategyBalance();
error CallerIsNotManager();
// --- ClaimsJournal Errors ---
error LayerAlreadyHasClaim(uint256 layer, uint16 day);
error LayerAlreadyHasSemiExclusiveClaim(uint256 layer, uint16 day);
error LayerAlreadyHasExclusiveClaim(uint256 layer, uint16 day);
}
IAccessControl.sol 98 lines
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.4.0) (access/IAccessControl.sol)
pragma solidity >=0.8.4;
/**
* @dev External interface of AccessControl declared to support ERC-165 detection.
*/
interface IAccessControl {
/**
* @dev The `account` is missing a role.
*/
error AccessControlUnauthorizedAccount(address account, bytes32 neededRole);
/**
* @dev The caller of a function is not the expected one.
*
* NOTE: Don't confuse with {AccessControlUnauthorizedAccount}.
*/
error AccessControlBadConfirmation();
/**
* @dev Emitted when `newAdminRole` is set as ``role``'s admin role, replacing `previousAdminRole`
*
* `DEFAULT_ADMIN_ROLE` is the starting admin for all roles, despite
* {RoleAdminChanged} not being emitted to signal this.
*/
event RoleAdminChanged(bytes32 indexed role, bytes32 indexed previousAdminRole, bytes32 indexed newAdminRole);
/**
* @dev Emitted when `account` is granted `role`.
*
* `sender` is the account that originated the contract call. This account bears the admin role (for the granted role).
* Expected in cases where the role was granted using the internal {AccessControl-_grantRole}.
*/
event RoleGranted(bytes32 indexed role, address indexed account, address indexed sender);
/**
* @dev Emitted when `account` is revoked `role`.
*
* `sender` is the account that originated the contract call:
* - if using `revokeRole`, it is the admin role bearer
* - if using `renounceRole`, it is the role bearer (i.e. `account`)
*/
event RoleRevoked(bytes32 indexed role, address indexed account, address indexed sender);
/**
* @dev Returns `true` if `account` has been granted `role`.
*/
function hasRole(bytes32 role, address account) external view returns (bool);
/**
* @dev Returns the admin role that controls `role`. See {grantRole} and
* {revokeRole}.
*
* To change a role's admin, use {AccessControl-_setRoleAdmin}.
*/
function getRoleAdmin(bytes32 role) external view returns (bytes32);
/**
* @dev Grants `role` to `account`.
*
* If `account` had not been already granted `role`, emits a {RoleGranted}
* event.
*
* Requirements:
*
* - the caller must have ``role``'s admin role.
*/
function grantRole(bytes32 role, address account) external;
/**
* @dev Revokes `role` from `account`.
*
* If `account` had been granted `role`, emits a {RoleRevoked} event.
*
* Requirements:
*
* - the caller must have ``role``'s admin role.
*/
function revokeRole(bytes32 role, address account) external;
/**
* @dev Revokes `role` from the calling account.
*
* Roles are often managed via {grantRole} and {revokeRole}: this function's
* purpose is to provide a mechanism for accounts to lose their privileges
* if they are compromised (such as when a trusted device is misplaced).
*
* If the calling account had been granted `role`, emits a {RoleRevoked}
* event.
*
* Requirements:
*
* - the caller must be `callerConfirmation`.
*/
function renounceRole(bytes32 role, address callerConfirmation) external;
}
Context.sol 28 lines
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.1) (utils/Context.sol)
pragma solidity ^0.8.20;
/**
* @dev Provides information about the current execution context, including the
* sender of the transaction and its data. While these are generally available
* via msg.sender and msg.data, they should not be accessed in such a direct
* manner, since when dealing with meta-transactions the account sending and
* paying for execution may not be the actual sender (as far as an application
* is concerned).
*
* This contract is only required for intermediate, library-like contracts.
*/
abstract contract Context {
function _msgSender() internal view virtual returns (address) {
return msg.sender;
}
function _msgData() internal view virtual returns (bytes calldata) {
return msg.data;
}
function _contextSuffixLength() internal view virtual returns (uint256) {
return 0;
}
}
ERC165.sol 25 lines
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.4.0) (utils/introspection/ERC165.sol)
pragma solidity ^0.8.20;
import {IERC165} from "./IERC165.sol";
/**
* @dev Implementation of the {IERC165} interface.
*
* Contracts that want to implement ERC-165 should inherit from this contract and override {supportsInterface} to check
* for the additional interface id that will be supported. For example:
*
* ```solidity
* function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) {
* return interfaceId == type(MyInterface).interfaceId || super.supportsInterface(interfaceId);
* }
* ```
*/
abstract contract ERC165 is IERC165 {
/// @inheritdoc IERC165
function supportsInterface(bytes4 interfaceId) public view virtual returns (bool) {
return interfaceId == type(IERC165).interfaceId;
}
}
IERC1363.sol 86 lines
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.4.0) (interfaces/IERC1363.sol)
pragma solidity >=0.6.2;
import {IERC20} from "./IERC20.sol";
import {IERC165} from "./IERC165.sol";
/**
* @title IERC1363
* @dev Interface of the ERC-1363 standard as defined in the https://eips.ethereum.org/EIPS/eip-1363[ERC-1363].
*
* Defines an extension interface for ERC-20 tokens that supports executing code on a recipient contract
* after `transfer` or `transferFrom`, or code on a spender contract after `approve`, in a single transaction.
*/
interface IERC1363 is IERC20, IERC165 {
/*
* Note: the ERC-165 identifier for this interface is 0xb0202a11.
* 0xb0202a11 ===
* bytes4(keccak256('transferAndCall(address,uint256)')) ^
* bytes4(keccak256('transferAndCall(address,uint256,bytes)')) ^
* bytes4(keccak256('transferFromAndCall(address,address,uint256)')) ^
* bytes4(keccak256('transferFromAndCall(address,address,uint256,bytes)')) ^
* bytes4(keccak256('approveAndCall(address,uint256)')) ^
* bytes4(keccak256('approveAndCall(address,uint256,bytes)'))
*/
/**
* @dev Moves a `value` amount of tokens from the caller's account to `to`
* and then calls {IERC1363Receiver-onTransferReceived} on `to`.
* @param to The address which you want to transfer to.
* @param value The amount of tokens to be transferred.
* @return A boolean value indicating whether the operation succeeded unless throwing.
*/
function transferAndCall(address to, uint256 value) external returns (bool);
/**
* @dev Moves a `value` amount of tokens from the caller's account to `to`
* and then calls {IERC1363Receiver-onTransferReceived} on `to`.
* @param to The address which you want to transfer to.
* @param value The amount of tokens to be transferred.
* @param data Additional data with no specified format, sent in call to `to`.
* @return A boolean value indicating whether the operation succeeded unless throwing.
*/
function transferAndCall(address to, uint256 value, bytes calldata data) external returns (bool);
/**
* @dev Moves a `value` amount of tokens from `from` to `to` using the allowance mechanism
* and then calls {IERC1363Receiver-onTransferReceived} on `to`.
* @param from The address which you want to send tokens from.
* @param to The address which you want to transfer to.
* @param value The amount of tokens to be transferred.
* @return A boolean value indicating whether the operation succeeded unless throwing.
*/
function transferFromAndCall(address from, address to, uint256 value) external returns (bool);
/**
* @dev Moves a `value` amount of tokens from `from` to `to` using the allowance mechanism
* and then calls {IERC1363Receiver-onTransferReceived} on `to`.
* @param from The address which you want to send tokens from.
* @param to The address which you want to transfer to.
* @param value The amount of tokens to be transferred.
* @param data Additional data with no specified format, sent in call to `to`.
* @return A boolean value indicating whether the operation succeeded unless throwing.
*/
function transferFromAndCall(address from, address to, uint256 value, bytes calldata data) external returns (bool);
/**
* @dev Sets a `value` amount of tokens as the allowance of `spender` over the
* caller's tokens and then calls {IERC1363Spender-onApprovalReceived} on `spender`.
* @param spender The address which will spend the funds.
* @param value The amount of tokens to be spent.
* @return A boolean value indicating whether the operation succeeded unless throwing.
*/
function approveAndCall(address spender, uint256 value) external returns (bool);
/**
* @dev Sets a `value` amount of tokens as the allowance of `spender` over the
* caller's tokens and then calls {IERC1363Spender-onApprovalReceived} on `spender`.
* @param spender The address which will spend the funds.
* @param value The amount of tokens to be spent.
* @param data Additional data with no specified format, sent in call to `spender`.
* @return A boolean value indicating whether the operation succeeded unless throwing.
*/
function approveAndCall(address spender, uint256 value, bytes calldata data) external returns (bool);
}
EnumerableSet.sol 792 lines
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.4.0) (utils/structs/EnumerableSet.sol)
// This file was procedurally generated from scripts/generate/templates/EnumerableSet.js.
pragma solidity ^0.8.20;
import {Arrays} from "../Arrays.sol";
import {Math} from "../math/Math.sol";
/**
* @dev Library for managing
* https://en.wikipedia.org/wiki/Set_(abstract_data_type)[sets] of primitive
* types.
*
* Sets have the following properties:
*
* - Elements are added, removed, and checked for existence in constant time
* (O(1)).
* - Elements are enumerated in O(n). No guarantees are made on the ordering.
* - Set can be cleared (all elements removed) in O(n).
*
* ```solidity
* contract Example {
* // Add the library methods
* using EnumerableSet for EnumerableSet.AddressSet;
*
* // Declare a set state variable
* EnumerableSet.AddressSet private mySet;
* }
* ```
*
* The following types are supported:
*
* - `bytes32` (`Bytes32Set`) since v3.3.0
* - `address` (`AddressSet`) since v3.3.0
* - `uint256` (`UintSet`) since v3.3.0
* - `string` (`StringSet`) since v5.4.0
* - `bytes` (`BytesSet`) since v5.4.0
*
* [WARNING]
* ====
* Trying to delete such a structure from storage will likely result in data corruption, rendering the structure
* unusable.
* See https://github.com/ethereum/solidity/pull/11843[ethereum/solidity#11843] for more info.
*
* In order to clean an EnumerableSet, you can either remove all elements one by one or create a fresh instance using an
* array of EnumerableSet.
* ====
*/
library EnumerableSet {
// To implement this library for multiple types with as little code
// repetition as possible, we write it in terms of a generic Set type with
// bytes32 values.
// The Set implementation uses private functions, and user-facing
// implementations (such as AddressSet) are just wrappers around the
// underlying Set.
// This means that we can only create new EnumerableSets for types that fit
// in bytes32.
struct Set {
// Storage of set values
bytes32[] _values;
// Position is the index of the value in the `values` array plus 1.
// Position 0 is used to mean a value is not in the set.
mapping(bytes32 value => uint256) _positions;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function _add(Set storage set, bytes32 value) private returns (bool) {
if (!_contains(set, value)) {
set._values.push(value);
// The value is stored at length-1, but we add 1 to all indexes
// and use 0 as a sentinel value
set._positions[value] = set._values.length;
return true;
} else {
return false;
}
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function _remove(Set storage set, bytes32 value) private returns (bool) {
// We cache the value's position to prevent multiple reads from the same storage slot
uint256 position = set._positions[value];
if (position != 0) {
// Equivalent to contains(set, value)
// To delete an element from the _values array in O(1), we swap the element to delete with the last one in
// the array, and then remove the last element (sometimes called as 'swap and pop').
// This modifies the order of the array, as noted in {at}.
uint256 valueIndex = position - 1;
uint256 lastIndex = set._values.length - 1;
if (valueIndex != lastIndex) {
bytes32 lastValue = set._values[lastIndex];
// Move the lastValue to the index where the value to delete is
set._values[valueIndex] = lastValue;
// Update the tracked position of the lastValue (that was just moved)
set._positions[lastValue] = position;
}
// Delete the slot where the moved value was stored
set._values.pop();
// Delete the tracked position for the deleted slot
delete set._positions[value];
return true;
} else {
return false;
}
}
/**
* @dev Removes all the values from a set. O(n).
*
* WARNING: This function has an unbounded cost that scales with set size. Developers should keep in mind that
* using it may render the function uncallable if the set grows to the point where clearing it consumes too much
* gas to fit in a block.
*/
function _clear(Set storage set) private {
uint256 len = _length(set);
for (uint256 i = 0; i < len; ++i) {
delete set._positions[set._values[i]];
}
Arrays.unsafeSetLength(set._values, 0);
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function _contains(Set storage set, bytes32 value) private view returns (bool) {
return set._positions[value] != 0;
}
/**
* @dev Returns the number of values on the set. O(1).
*/
function _length(Set storage set) private view returns (uint256) {
return set._values.length;
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function _at(Set storage set, uint256 index) private view returns (bytes32) {
return set._values[index];
}
/**
* @dev Return the entire set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function _values(Set storage set) private view returns (bytes32[] memory) {
return set._values;
}
/**
* @dev Return a slice of the set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function _values(Set storage set, uint256 start, uint256 end) private view returns (bytes32[] memory) {
unchecked {
end = Math.min(end, _length(set));
start = Math.min(start, end);
uint256 len = end - start;
bytes32[] memory result = new bytes32[](len);
for (uint256 i = 0; i < len; ++i) {
result[i] = Arrays.unsafeAccess(set._values, start + i).value;
}
return result;
}
}
// Bytes32Set
struct Bytes32Set {
Set _inner;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function add(Bytes32Set storage set, bytes32 value) internal returns (bool) {
return _add(set._inner, value);
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function remove(Bytes32Set storage set, bytes32 value) internal returns (bool) {
return _remove(set._inner, value);
}
/**
* @dev Removes all the values from a set. O(n).
*
* WARNING: Developers should keep in mind that this function has an unbounded cost and using it may render the
* function uncallable if the set grows to the point where clearing it consumes too much gas to fit in a block.
*/
function clear(Bytes32Set storage set) internal {
_clear(set._inner);
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function contains(Bytes32Set storage set, bytes32 value) internal view returns (bool) {
return _contains(set._inner, value);
}
/**
* @dev Returns the number of values in the set. O(1).
*/
function length(Bytes32Set storage set) internal view returns (uint256) {
return _length(set._inner);
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(Bytes32Set storage set, uint256 index) internal view returns (bytes32) {
return _at(set._inner, index);
}
/**
* @dev Return the entire set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function values(Bytes32Set storage set) internal view returns (bytes32[] memory) {
bytes32[] memory store = _values(set._inner);
bytes32[] memory result;
assembly ("memory-safe") {
result := store
}
return result;
}
/**
* @dev Return a slice of the set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function values(Bytes32Set storage set, uint256 start, uint256 end) internal view returns (bytes32[] memory) {
bytes32[] memory store = _values(set._inner, start, end);
bytes32[] memory result;
assembly ("memory-safe") {
result := store
}
return result;
}
// AddressSet
struct AddressSet {
Set _inner;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function add(AddressSet storage set, address value) internal returns (bool) {
return _add(set._inner, bytes32(uint256(uint160(value))));
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function remove(AddressSet storage set, address value) internal returns (bool) {
return _remove(set._inner, bytes32(uint256(uint160(value))));
}
/**
* @dev Removes all the values from a set. O(n).
*
* WARNING: Developers should keep in mind that this function has an unbounded cost and using it may render the
* function uncallable if the set grows to the point where clearing it consumes too much gas to fit in a block.
*/
function clear(AddressSet storage set) internal {
_clear(set._inner);
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function contains(AddressSet storage set, address value) internal view returns (bool) {
return _contains(set._inner, bytes32(uint256(uint160(value))));
}
/**
* @dev Returns the number of values in the set. O(1).
*/
function length(AddressSet storage set) internal view returns (uint256) {
return _length(set._inner);
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(AddressSet storage set, uint256 index) internal view returns (address) {
return address(uint160(uint256(_at(set._inner, index))));
}
/**
* @dev Return the entire set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function values(AddressSet storage set) internal view returns (address[] memory) {
bytes32[] memory store = _values(set._inner);
address[] memory result;
assembly ("memory-safe") {
result := store
}
return result;
}
/**
* @dev Return a slice of the set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function values(AddressSet storage set, uint256 start, uint256 end) internal view returns (address[] memory) {
bytes32[] memory store = _values(set._inner, start, end);
address[] memory result;
assembly ("memory-safe") {
result := store
}
return result;
}
// UintSet
struct UintSet {
Set _inner;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function add(UintSet storage set, uint256 value) internal returns (bool) {
return _add(set._inner, bytes32(value));
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function remove(UintSet storage set, uint256 value) internal returns (bool) {
return _remove(set._inner, bytes32(value));
}
/**
* @dev Removes all the values from a set. O(n).
*
* WARNING: Developers should keep in mind that this function has an unbounded cost and using it may render the
* function uncallable if the set grows to the point where clearing it consumes too much gas to fit in a block.
*/
function clear(UintSet storage set) internal {
_clear(set._inner);
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function contains(UintSet storage set, uint256 value) internal view returns (bool) {
return _contains(set._inner, bytes32(value));
}
/**
* @dev Returns the number of values in the set. O(1).
*/
function length(UintSet storage set) internal view returns (uint256) {
return _length(set._inner);
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(UintSet storage set, uint256 index) internal view returns (uint256) {
return uint256(_at(set._inner, index));
}
/**
* @dev Return the entire set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function values(UintSet storage set) internal view returns (uint256[] memory) {
bytes32[] memory store = _values(set._inner);
uint256[] memory result;
assembly ("memory-safe") {
result := store
}
return result;
}
/**
* @dev Return a slice of the set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function values(UintSet storage set, uint256 start, uint256 end) internal view returns (uint256[] memory) {
bytes32[] memory store = _values(set._inner, start, end);
uint256[] memory result;
assembly ("memory-safe") {
result := store
}
return result;
}
struct StringSet {
// Storage of set values
string[] _values;
// Position is the index of the value in the `values` array plus 1.
// Position 0 is used to mean a value is not in the set.
mapping(string value => uint256) _positions;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function add(StringSet storage set, string memory value) internal returns (bool) {
if (!contains(set, value)) {
set._values.push(value);
// The value is stored at length-1, but we add 1 to all indexes
// and use 0 as a sentinel value
set._positions[value] = set._values.length;
return true;
} else {
return false;
}
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function remove(StringSet storage set, string memory value) internal returns (bool) {
// We cache the value's position to prevent multiple reads from the same storage slot
uint256 position = set._positions[value];
if (position != 0) {
// Equivalent to contains(set, value)
// To delete an element from the _values array in O(1), we swap the element to delete with the last one in
// the array, and then remove the last element (sometimes called as 'swap and pop').
// This modifies the order of the array, as noted in {at}.
uint256 valueIndex = position - 1;
uint256 lastIndex = set._values.length - 1;
if (valueIndex != lastIndex) {
string memory lastValue = set._values[lastIndex];
// Move the lastValue to the index where the value to delete is
set._values[valueIndex] = lastValue;
// Update the tracked position of the lastValue (that was just moved)
set._positions[lastValue] = position;
}
// Delete the slot where the moved value was stored
set._values.pop();
// Delete the tracked position for the deleted slot
delete set._positions[value];
return true;
} else {
return false;
}
}
/**
* @dev Removes all the values from a set. O(n).
*
* WARNING: Developers should keep in mind that this function has an unbounded cost and using it may render the
* function uncallable if the set grows to the point where clearing it consumes too much gas to fit in a block.
*/
function clear(StringSet storage set) internal {
uint256 len = length(set);
for (uint256 i = 0; i < len; ++i) {
delete set._positions[set._values[i]];
}
Arrays.unsafeSetLength(set._values, 0);
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function contains(StringSet storage set, string memory value) internal view returns (bool) {
return set._positions[value] != 0;
}
/**
* @dev Returns the number of values on the set. O(1).
*/
function length(StringSet storage set) internal view returns (uint256) {
return set._values.length;
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(StringSet storage set, uint256 index) internal view returns (string memory) {
return set._values[index];
}
/**
* @dev Return the entire set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function values(StringSet storage set) internal view returns (string[] memory) {
return set._values;
}
/**
* @dev Return a slice of the set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function values(StringSet storage set, uint256 start, uint256 end) internal view returns (string[] memory) {
unchecked {
end = Math.min(end, length(set));
start = Math.min(start, end);
uint256 len = end - start;
string[] memory result = new string[](len);
for (uint256 i = 0; i < len; ++i) {
result[i] = Arrays.unsafeAccess(set._values, start + i).value;
}
return result;
}
}
struct BytesSet {
// Storage of set values
bytes[] _values;
// Position is the index of the value in the `values` array plus 1.
// Position 0 is used to mean a value is not in the set.
mapping(bytes value => uint256) _positions;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function add(BytesSet storage set, bytes memory value) internal returns (bool) {
if (!contains(set, value)) {
set._values.push(value);
// The value is stored at length-1, but we add 1 to all indexes
// and use 0 as a sentinel value
set._positions[value] = set._values.length;
return true;
} else {
return false;
}
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function remove(BytesSet storage set, bytes memory value) internal returns (bool) {
// We cache the value's position to prevent multiple reads from the same storage slot
uint256 position = set._positions[value];
if (position != 0) {
// Equivalent to contains(set, value)
// To delete an element from the _values array in O(1), we swap the element to delete with the last one in
// the array, and then remove the last element (sometimes called as 'swap and pop').
// This modifies the order of the array, as noted in {at}.
uint256 valueIndex = position - 1;
uint256 lastIndex = set._values.length - 1;
if (valueIndex != lastIndex) {
bytes memory lastValue = set._values[lastIndex];
// Move the lastValue to the index where the value to delete is
set._values[valueIndex] = lastValue;
// Update the tracked position of the lastValue (that was just moved)
set._positions[lastValue] = position;
}
// Delete the slot where the moved value was stored
set._values.pop();
// Delete the tracked position for the deleted slot
delete set._positions[value];
return true;
} else {
return false;
}
}
/**
* @dev Removes all the values from a set. O(n).
*
* WARNING: Developers should keep in mind that this function has an unbounded cost and using it may render the
* function uncallable if the set grows to the point where clearing it consumes too much gas to fit in a block.
*/
function clear(BytesSet storage set) internal {
uint256 len = length(set);
for (uint256 i = 0; i < len; ++i) {
delete set._positions[set._values[i]];
}
Arrays.unsafeSetLength(set._values, 0);
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function contains(BytesSet storage set, bytes memory value) internal view returns (bool) {
return set._positions[value] != 0;
}
/**
* @dev Returns the number of values on the set. O(1).
*/
function length(BytesSet storage set) internal view returns (uint256) {
return set._values.length;
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(BytesSet storage set, uint256 index) internal view returns (bytes memory) {
return set._values[index];
}
/**
* @dev Return the entire set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function values(BytesSet storage set) internal view returns (bytes[] memory) {
return set._values;
}
/**
* @dev Return a slice of the set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function values(BytesSet storage set, uint256 start, uint256 end) internal view returns (bytes[] memory) {
unchecked {
end = Math.min(end, length(set));
start = Math.min(start, end);
uint256 len = end - start;
bytes[] memory result = new bytes[](len);
for (uint256 i = 0; i < len; ++i) {
result[i] = Arrays.unsafeAccess(set._values, start + i).value;
}
return result;
}
}
}
StrategiesRegistry.sol 116 lines
// SPDX-License-Identifier: MIT
pragma solidity 0.8.30;
import "@openzeppelin/contracts/access/AccessControl.sol";
import "../interfaces/reward/RewardErrors.sol";
import "@openzeppelin/contracts/utils/structs/EnumerableSet.sol";
/**
* @title StrategiesRegistry
* @author @Tudmotu
* @notice A simple registry for mapping a strategy ID to a contract address.
*/
contract StrategiesRegistry is RewardErrors, AccessControl {
using EnumerableSet for EnumerableSet.UintSet;
bytes32 public constant MANAGER_ROLE = keccak256("MANAGER_ROLE");
uint256 public nextStrategyId;
mapping(uint256 id => address contractAddress) public strategies;
EnumerableSet.UintSet internal _enabledStrategies;
event StrategyDisabled(
uint256 indexed strategyId,
address indexed strategyAddress
);
event StrategyEnabled(
uint256 indexed strategyId,
address indexed strategyAddress
);
constructor(address _admin, address _manager) {
_grantRole(DEFAULT_ADMIN_ROLE, _admin);
_grantRole(MANAGER_ROLE, _manager);
}
/**
* @notice Registers a new strategy or updates an existing one.
* @param _strategyAddress The address of the deployed strategy contract.
*/
function registerStrategy(
address _strategyAddress
) external onlyRole(MANAGER_ROLE) returns (uint256) {
require(_strategyAddress != address(0), RewardErrors.InvalidAddress());
strategies[nextStrategyId] = _strategyAddress;
_enabledStrategies.add(nextStrategyId);
emit StrategyEnabled(nextStrategyId, _strategyAddress);
return nextStrategyId++;
}
/**
* @notice Removes a strategy from the registry.
* @param _strategyId The ID of the strategy to remove.
*/
function disableStrategy(
uint256 _strategyId
) external onlyRole(MANAGER_ROLE) {
require(
strategies[_strategyId] != address(0),
RewardErrors.StrategyNotExist(_strategyId)
);
_enabledStrategies.remove(_strategyId);
emit StrategyDisabled(_strategyId, strategies[_strategyId]);
}
function enableStrategy(
uint256 _strategyId
) external onlyRole(MANAGER_ROLE) {
require(
strategies[_strategyId] != address(0),
RewardErrors.StrategyNotExist(_strategyId)
);
_enabledStrategies.add(_strategyId);
emit StrategyEnabled(_strategyId, strategies[_strategyId]);
}
/**
* @notice Gets the address of a registered strategy.
* @param _strategyId The ID of the strategy.
* @return The contract address of the strategy.
*/
function getStrategyAddress(
uint256 _strategyId
) external view returns (address) {
return strategies[_strategyId];
}
/**
* @notice Checks if a strategy is registered.
* @param _strategyId The ID of the strategy to check.
* @return True if the strategy is registered, false otherwise.
*/
function isStrategyRegistered(
uint256 _strategyId
) external view returns (bool) {
return strategies[_strategyId] != address(0);
}
function getStrategyStatus(
uint256 _strategyId
) external view returns (bool) {
return _enabledStrategies.contains(_strategyId);
}
function getListOfActiveStrategies()
external
view
returns (uint256[] memory)
{
uint256 count = _enabledStrategies.length();
uint256[] memory activeStrategies = new uint256[](count);
for (uint256 i = 0; i < count; i++) {
activeStrategies[i] = _enabledStrategies.at(i);
}
return activeStrategies;
}
}
IERC165.sol 25 lines
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.4.0) (utils/introspection/IERC165.sol)
pragma solidity >=0.4.16;
/**
* @dev Interface of the ERC-165 standard, as defined in the
* https://eips.ethereum.org/EIPS/eip-165[ERC].
*
* Implementers can declare support of contract interfaces, which can then be
* queried by others ({ERC165Checker}).
*
* For an implementation, see {ERC165}.
*/
interface IERC165 {
/**
* @dev Returns true if this contract implements the interface defined by
* `interfaceId`. See the corresponding
* https://eips.ethereum.org/EIPS/eip-165#how-interfaces-are-identified[ERC section]
* to learn more about how these ids are created.
*
* This function call must use less than 30 000 gas.
*/
function supportsInterface(bytes4 interfaceId) external view returns (bool);
}
IERC20.sol 6 lines
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.4.0) (interfaces/IERC20.sol)
pragma solidity >=0.4.16;
import {IERC20} from "../token/ERC20/IERC20.sol";
IERC165.sol 6 lines
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.4.0) (interfaces/IERC165.sol)
pragma solidity >=0.4.16;
import {IERC165} from "../utils/introspection/IERC165.sol";
Arrays.sol 552 lines
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.4.0) (utils/Arrays.sol)
// This file was procedurally generated from scripts/generate/templates/Arrays.js.
pragma solidity ^0.8.20;
import {Comparators} from "./Comparators.sol";
import {SlotDerivation} from "./SlotDerivation.sol";
import {StorageSlot} from "./StorageSlot.sol";
import {Math} from "./math/Math.sol";
/**
* @dev Collection of functions related to array types.
*/
library Arrays {
using SlotDerivation for bytes32;
using StorageSlot for bytes32;
/**
* @dev Sort an array of uint256 (in memory) following the provided comparator function.
*
* This function does the sorting "in place", meaning that it overrides the input. The object is returned for
* convenience, but that returned value can be discarded safely if the caller has a memory pointer to the array.
*
* NOTE: this function's cost is `O(n · log(n))` in average and `O(n²)` in the worst case, with n the length of the
* array. Using it in view functions that are executed through `eth_call` is safe, but one should be very careful
* when executing this as part of a transaction. If the array being sorted is too large, the sort operation may
* consume more gas than is available in a block, leading to potential DoS.
*
* IMPORTANT: Consider memory side-effects when using custom comparator functions that access memory in an unsafe way.
*/
function sort(
uint256[] memory array,
function(uint256, uint256) pure returns (bool) comp
) internal pure returns (uint256[] memory) {
_quickSort(_begin(array), _end(array), comp);
return array;
}
/**
* @dev Variant of {sort} that sorts an array of uint256 in increasing order.
*/
function sort(uint256[] memory array) internal pure returns (uint256[] memory) {
sort(array, Comparators.lt);
return array;
}
/**
* @dev Sort an array of address (in memory) following the provided comparator function.
*
* This function does the sorting "in place", meaning that it overrides the input. The object is returned for
* convenience, but that returned value can be discarded safely if the caller has a memory pointer to the array.
*
* NOTE: this function's cost is `O(n · log(n))` in average and `O(n²)` in the worst case, with n the length of the
* array. Using it in view functions that are executed through `eth_call` is safe, but one should be very careful
* when executing this as part of a transaction. If the array being sorted is too large, the sort operation may
* consume more gas than is available in a block, leading to potential DoS.
*
* IMPORTANT: Consider memory side-effects when using custom comparator functions that access memory in an unsafe way.
*/
function sort(
address[] memory array,
function(address, address) pure returns (bool) comp
) internal pure returns (address[] memory) {
sort(_castToUint256Array(array), _castToUint256Comp(comp));
return array;
}
/**
* @dev Variant of {sort} that sorts an array of address in increasing order.
*/
function sort(address[] memory array) internal pure returns (address[] memory) {
sort(_castToUint256Array(array), Comparators.lt);
return array;
}
/**
* @dev Sort an array of bytes32 (in memory) following the provided comparator function.
*
* This function does the sorting "in place", meaning that it overrides the input. The object is returned for
* convenience, but that returned value can be discarded safely if the caller has a memory pointer to the array.
*
* NOTE: this function's cost is `O(n · log(n))` in average and `O(n²)` in the worst case, with n the length of the
* array. Using it in view functions that are executed through `eth_call` is safe, but one should be very careful
* when executing this as part of a transaction. If the array being sorted is too large, the sort operation may
* consume more gas than is available in a block, leading to potential DoS.
*
* IMPORTANT: Consider memory side-effects when using custom comparator functions that access memory in an unsafe way.
*/
function sort(
bytes32[] memory array,
function(bytes32, bytes32) pure returns (bool) comp
) internal pure returns (bytes32[] memory) {
sort(_castToUint256Array(array), _castToUint256Comp(comp));
return array;
}
/**
* @dev Variant of {sort} that sorts an array of bytes32 in increasing order.
*/
function sort(bytes32[] memory array) internal pure returns (bytes32[] memory) {
sort(_castToUint256Array(array), Comparators.lt);
return array;
}
/**
* @dev Performs a quick sort of a segment of memory. The segment sorted starts at `begin` (inclusive), and stops
* at end (exclusive). Sorting follows the `comp` comparator.
*
* Invariant: `begin <= end`. This is the case when initially called by {sort} and is preserved in subcalls.
*
* IMPORTANT: Memory locations between `begin` and `end` are not validated/zeroed. This function should
* be used only if the limits are within a memory array.
*/
function _quickSort(uint256 begin, uint256 end, function(uint256, uint256) pure returns (bool) comp) private pure {
unchecked {
if (end - begin < 0x40) return;
// Use first element as pivot
uint256 pivot = _mload(begin);
// Position where the pivot should be at the end of the loop
uint256 pos = begin;
for (uint256 it = begin + 0x20; it < end; it += 0x20) {
if (comp(_mload(it), pivot)) {
// If the value stored at the iterator's position comes before the pivot, we increment the
// position of the pivot and move the value there.
pos += 0x20;
_swap(pos, it);
}
}
_swap(begin, pos); // Swap pivot into place
_quickSort(begin, pos, comp); // Sort the left side of the pivot
_quickSort(pos + 0x20, end, comp); // Sort the right side of the pivot
}
}
/**
* @dev Pointer to the memory location of the first element of `array`.
*/
function _begin(uint256[] memory array) private pure returns (uint256 ptr) {
assembly ("memory-safe") {
ptr := add(array, 0x20)
}
}
/**
* @dev Pointer to the memory location of the first memory word (32bytes) after `array`. This is the memory word
* that comes just after the last element of the array.
*/
function _end(uint256[] memory array) private pure returns (uint256 ptr) {
unchecked {
return _begin(array) + array.length * 0x20;
}
}
/**
* @dev Load memory word (as a uint256) at location `ptr`.
*/
function _mload(uint256 ptr) private pure returns (uint256 value) {
assembly {
value := mload(ptr)
}
}
/**
* @dev Swaps the elements memory location `ptr1` and `ptr2`.
*/
function _swap(uint256 ptr1, uint256 ptr2) private pure {
assembly {
let value1 := mload(ptr1)
let value2 := mload(ptr2)
mstore(ptr1, value2)
mstore(ptr2, value1)
}
}
/// @dev Helper: low level cast address memory array to uint256 memory array
function _castToUint256Array(address[] memory input) private pure returns (uint256[] memory output) {
assembly {
output := input
}
}
/// @dev Helper: low level cast bytes32 memory array to uint256 memory array
function _castToUint256Array(bytes32[] memory input) private pure returns (uint256[] memory output) {
assembly {
output := input
}
}
/// @dev Helper: low level cast address comp function to uint256 comp function
function _castToUint256Comp(
function(address, address) pure returns (bool) input
) private pure returns (function(uint256, uint256) pure returns (bool) output) {
assembly {
output := input
}
}
/// @dev Helper: low level cast bytes32 comp function to uint256 comp function
function _castToUint256Comp(
function(bytes32, bytes32) pure returns (bool) input
) private pure returns (function(uint256, uint256) pure returns (bool) output) {
assembly {
output := input
}
}
/**
* @dev Searches a sorted `array` and returns the first index that contains
* a value greater or equal to `element`. If no such index exists (i.e. all
* values in the array are strictly less than `element`), the array length is
* returned. Time complexity O(log n).
*
* NOTE: The `array` is expected to be sorted in ascending order, and to
* contain no repeated elements.
*
* IMPORTANT: Deprecated. This implementation behaves as {lowerBound} but lacks
* support for repeated elements in the array. The {lowerBound} function should
* be used instead.
*/
function findUpperBound(uint256[] storage array, uint256 element) internal view returns (uint256) {
uint256 low = 0;
uint256 high = array.length;
if (high == 0) {
return 0;
}
while (low < high) {
uint256 mid = Math.average(low, high);
// Note that mid will always be strictly less than high (i.e. it will be a valid array index)
// because Math.average rounds towards zero (it does integer division with truncation).
if (unsafeAccess(array, mid).value > element) {
high = mid;
} else {
low = mid + 1;
}
}
// At this point `low` is the exclusive upper bound. We will return the inclusive upper bound.
if (low > 0 && unsafeAccess(array, low - 1).value == element) {
return low - 1;
} else {
return low;
}
}
/**
* @dev Searches an `array` sorted in ascending order and returns the first
* index that contains a value greater or equal than `element`. If no such index
* exists (i.e. all values in the array are strictly less than `element`), the array
* length is returned. Time complexity O(log n).
*
* See C++'s https://en.cppreference.com/w/cpp/algorithm/lower_bound[lower_bound].
*/
function lowerBound(uint256[] storage array, uint256 element) internal view returns (uint256) {
uint256 low = 0;
uint256 high = array.length;
if (high == 0) {
return 0;
}
while (low < high) {
uint256 mid = Math.average(low, high);
// Note that mid will always be strictly less than high (i.e. it will be a valid array index)
// because Math.average rounds towards zero (it does integer division with truncation).
if (unsafeAccess(array, mid).value < element) {
// this cannot overflow because mid < high
unchecked {
low = mid + 1;
}
} else {
high = mid;
}
}
return low;
}
/**
* @dev Searches an `array` sorted in ascending order and returns the first
* index that contains a value strictly greater than `element`. If no such index
* exists (i.e. all values in the array are strictly less than `element`), the array
* length is returned. Time complexity O(log n).
*
* See C++'s https://en.cppreference.com/w/cpp/algorithm/upper_bound[upper_bound].
*/
function upperBound(uint256[] storage array, uint256 element) internal view returns (uint256) {
uint256 low = 0;
uint256 high = array.length;
if (high == 0) {
return 0;
}
while (low < high) {
uint256 mid = Math.average(low, high);
// Note that mid will always be strictly less than high (i.e. it will be a valid array index)
// because Math.average rounds towards zero (it does integer division with truncation).
if (unsafeAccess(array, mid).value > element) {
high = mid;
} else {
// this cannot overflow because mid < high
unchecked {
low = mid + 1;
}
}
}
return low;
}
/**
* @dev Same as {lowerBound}, but with an array in memory.
*/
function lowerBoundMemory(uint256[] memory array, uint256 element) internal pure returns (uint256) {
uint256 low = 0;
uint256 high = array.length;
if (high == 0) {
return 0;
}
while (low < high) {
uint256 mid = Math.average(low, high);
// Note that mid will always be strictly less than high (i.e. it will be a valid array index)
// because Math.average rounds towards zero (it does integer division with truncation).
if (unsafeMemoryAccess(array, mid) < element) {
// this cannot overflow because mid < high
unchecked {
low = mid + 1;
}
} else {
high = mid;
}
}
return low;
}
/**
* @dev Same as {upperBound}, but with an array in memory.
*/
function upperBoundMemory(uint256[] memory array, uint256 element) internal pure returns (uint256) {
uint256 low = 0;
uint256 high = array.length;
if (high == 0) {
return 0;
}
while (low < high) {
uint256 mid = Math.average(low, high);
// Note that mid will always be strictly less than high (i.e. it will be a valid array index)
// because Math.average rounds towards zero (it does integer division with truncation).
if (unsafeMemoryAccess(array, mid) > element) {
high = mid;
} else {
// this cannot overflow because mid < high
unchecked {
low = mid + 1;
}
}
}
return low;
}
/**
* @dev Access an array in an "unsafe" way. Skips solidity "index-out-of-range" check.
*
* WARNING: Only use if you are certain `pos` is lower than the array length.
*/
function unsafeAccess(address[] storage arr, uint256 pos) internal pure returns (StorageSlot.AddressSlot storage) {
bytes32 slot;
assembly ("memory-safe") {
slot := arr.slot
}
return slot.deriveArray().offset(pos).getAddressSlot();
}
/**
* @dev Access an array in an "unsafe" way. Skips solidity "index-out-of-range" check.
*
* WARNING: Only use if you are certain `pos` is lower than the array length.
*/
function unsafeAccess(bytes32[] storage arr, uint256 pos) internal pure returns (StorageSlot.Bytes32Slot storage) {
bytes32 slot;
assembly ("memory-safe") {
slot := arr.slot
}
return slot.deriveArray().offset(pos).getBytes32Slot();
}
/**
* @dev Access an array in an "unsafe" way. Skips solidity "index-out-of-range" check.
*
* WARNING: Only use if you are certain `pos` is lower than the array length.
*/
function unsafeAccess(uint256[] storage arr, uint256 pos) internal pure returns (StorageSlot.Uint256Slot storage) {
bytes32 slot;
assembly ("memory-safe") {
slot := arr.slot
}
return slot.deriveArray().offset(pos).getUint256Slot();
}
/**
* @dev Access an array in an "unsafe" way. Skips solidity "index-out-of-range" check.
*
* WARNING: Only use if you are certain `pos` is lower than the array length.
*/
function unsafeAccess(bytes[] storage arr, uint256 pos) internal pure returns (StorageSlot.BytesSlot storage) {
bytes32 slot;
assembly ("memory-safe") {
slot := arr.slot
}
return slot.deriveArray().offset(pos).getBytesSlot();
}
/**
* @dev Access an array in an "unsafe" way. Skips solidity "index-out-of-range" check.
*
* WARNING: Only use if you are certain `pos` is lower than the array length.
*/
function unsafeAccess(string[] storage arr, uint256 pos) internal pure returns (StorageSlot.StringSlot storage) {
bytes32 slot;
assembly ("memory-safe") {
slot := arr.slot
}
return slot.deriveArray().offset(pos).getStringSlot();
}
/**
* @dev Access an array in an "unsafe" way. Skips solidity "index-out-of-range" check.
*
* WARNING: Only use if you are certain `pos` is lower than the array length.
*/
function unsafeMemoryAccess(address[] memory arr, uint256 pos) internal pure returns (address res) {
assembly {
res := mload(add(add(arr, 0x20), mul(pos, 0x20)))
}
}
/**
* @dev Access an array in an "unsafe" way. Skips solidity "index-out-of-range" check.
*
* WARNING: Only use if you are certain `pos` is lower than the array length.
*/
function unsafeMemoryAccess(bytes32[] memory arr, uint256 pos) internal pure returns (bytes32 res) {
assembly {
res := mload(add(add(arr, 0x20), mul(pos, 0x20)))
}
}
/**
* @dev Access an array in an "unsafe" way. Skips solidity "index-out-of-range" check.
*
* WARNING: Only use if you are certain `pos` is lower than the array length.
*/
function unsafeMemoryAccess(uint256[] memory arr, uint256 pos) internal pure returns (uint256 res) {
assembly {
res := mload(add(add(arr, 0x20), mul(pos, 0x20)))
}
}
/**
* @dev Access an array in an "unsafe" way. Skips solidity "index-out-of-range" check.
*
* WARNING: Only use if you are certain `pos` is lower than the array length.
*/
function unsafeMemoryAccess(bytes[] memory arr, uint256 pos) internal pure returns (bytes memory res) {
assembly {
res := mload(add(add(arr, 0x20), mul(pos, 0x20)))
}
}
/**
* @dev Access an array in an "unsafe" way. Skips solidity "index-out-of-range" check.
*
* WARNING: Only use if you are certain `pos` is lower than the array length.
*/
function unsafeMemoryAccess(string[] memory arr, uint256 pos) internal pure returns (string memory res) {
assembly {
res := mload(add(add(arr, 0x20), mul(pos, 0x20)))
}
}
/**
* @dev Helper to set the length of a dynamic array. Directly writing to `.length` is forbidden.
*
* WARNING: this does not clear elements if length is reduced, of initialize elements if length is increased.
*/
function unsafeSetLength(address[] storage array, uint256 len) internal {
assembly ("memory-safe") {
sstore(array.slot, len)
}
}
/**
* @dev Helper to set the length of a dynamic array. Directly writing to `.length` is forbidden.
*
* WARNING: this does not clear elements if length is reduced, of initialize elements if length is increased.
*/
function unsafeSetLength(bytes32[] storage array, uint256 len) internal {
assembly ("memory-safe") {
sstore(array.slot, len)
}
}
/**
* @dev Helper to set the length of a dynamic array. Directly writing to `.length` is forbidden.
*
* WARNING: this does not clear elements if length is reduced, of initialize elements if length is increased.
*/
function unsafeSetLength(uint256[] storage array, uint256 len) internal {
assembly ("memory-safe") {
sstore(array.slot, len)
}
}
/**
* @dev Helper to set the length of a dynamic array. Directly writing to `.length` is forbidden.
*
* WARNING: this does not clear elements if length is reduced, of initialize elements if length is increased.
*/
function unsafeSetLength(bytes[] storage array, uint256 len) internal {
assembly ("memory-safe") {
sstore(array.slot, len)
}
}
/**
* @dev Helper to set the length of a dynamic array. Directly writing to `.length` is forbidden.
*
* WARNING: this does not clear elements if length is reduced, of initialize elements if length is increased.
*/
function unsafeSetLength(string[] storage array, uint256 len) internal {
assembly ("memory-safe") {
sstore(array.slot, len)
}
}
}
Math.sol 749 lines
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.3.0) (utils/math/Math.sol)
pragma solidity ^0.8.20;
import {Panic} from "../Panic.sol";
import {SafeCast} from "./SafeCast.sol";
/**
* @dev Standard math utilities missing in the Solidity language.
*/
library Math {
enum Rounding {
Floor, // Toward negative infinity
Ceil, // Toward positive infinity
Trunc, // Toward zero
Expand // Away from zero
}
/**
* @dev Return the 512-bit addition of two uint256.
*
* The result is stored in two 256 variables such that sum = high * 2²⁵⁶ + low.
*/
function add512(uint256 a, uint256 b) internal pure returns (uint256 high, uint256 low) {
assembly ("memory-safe") {
low := add(a, b)
high := lt(low, a)
}
}
/**
* @dev Return the 512-bit multiplication of two uint256.
*
* The result is stored in two 256 variables such that product = high * 2²⁵⁶ + low.
*/
function mul512(uint256 a, uint256 b) internal pure returns (uint256 high, uint256 low) {
// 512-bit multiply [high low] = x * y. Compute the product mod 2²⁵⁶ and mod 2²⁵⁶ - 1, then use
// the Chinese Remainder Theorem to reconstruct the 512 bit result. The result is stored in two 256
// variables such that product = high * 2²⁵⁶ + low.
assembly ("memory-safe") {
let mm := mulmod(a, b, not(0))
low := mul(a, b)
high := sub(sub(mm, low), lt(mm, low))
}
}
/**
* @dev Returns the addition of two unsigned integers, with a success flag (no overflow).
*/
function tryAdd(uint256 a, uint256 b) internal pure returns (bool success, uint256 result) {
unchecked {
uint256 c = a + b;
success = c >= a;
result = c * SafeCast.toUint(success);
}
}
/**
* @dev Returns the subtraction of two unsigned integers, with a success flag (no overflow).
*/
function trySub(uint256 a, uint256 b) internal pure returns (bool success, uint256 result) {
unchecked {
uint256 c = a - b;
success = c <= a;
result = c * SafeCast.toUint(success);
}
}
/**
* @dev Returns the multiplication of two unsigned integers, with a success flag (no overflow).
*/
function tryMul(uint256 a, uint256 b) internal pure returns (bool success, uint256 result) {
unchecked {
uint256 c = a * b;
assembly ("memory-safe") {
// Only true when the multiplication doesn't overflow
// (c / a == b) || (a == 0)
success := or(eq(div(c, a), b), iszero(a))
}
// equivalent to: success ? c : 0
result = c * SafeCast.toUint(success);
}
}
/**
* @dev Returns the division of two unsigned integers, with a success flag (no division by zero).
*/
function tryDiv(uint256 a, uint256 b) internal pure returns (bool success, uint256 result) {
unchecked {
success = b > 0;
assembly ("memory-safe") {
// The `DIV` opcode returns zero when the denominator is 0.
result := div(a, b)
}
}
}
/**
* @dev Returns the remainder of dividing two unsigned integers, with a success flag (no division by zero).
*/
function tryMod(uint256 a, uint256 b) internal pure returns (bool success, uint256 result) {
unchecked {
success = b > 0;
assembly ("memory-safe") {
// The `MOD` opcode returns zero when the denominator is 0.
result := mod(a, b)
}
}
}
/**
* @dev Unsigned saturating addition, bounds to `2²⁵⁶ - 1` instead of overflowing.
*/
function saturatingAdd(uint256 a, uint256 b) internal pure returns (uint256) {
(bool success, uint256 result) = tryAdd(a, b);
return ternary(success, result, type(uint256).max);
}
/**
* @dev Unsigned saturating subtraction, bounds to zero instead of overflowing.
*/
function saturatingSub(uint256 a, uint256 b) internal pure returns (uint256) {
(, uint256 result) = trySub(a, b);
return result;
}
/**
* @dev Unsigned saturating multiplication, bounds to `2²⁵⁶ - 1` instead of overflowing.
*/
function saturatingMul(uint256 a, uint256 b) internal pure returns (uint256) {
(bool success, uint256 result) = tryMul(a, b);
return ternary(success, result, type(uint256).max);
}
/**
* @dev Branchless ternary evaluation for `a ? b : c`. Gas costs are constant.
*
* IMPORTANT: This function may reduce bytecode size and consume less gas when used standalone.
* However, the compiler may optimize Solidity ternary operations (i.e. `a ? b : c`) to only compute
* one branch when needed, making this function more expensive.
*/
function ternary(bool condition, uint256 a, uint256 b) internal pure returns (uint256) {
unchecked {
// branchless ternary works because:
// b ^ (a ^ b) == a
// b ^ 0 == b
return b ^ ((a ^ b) * SafeCast.toUint(condition));
}
}
/**
* @dev Returns the largest of two numbers.
*/
function max(uint256 a, uint256 b) internal pure returns (uint256) {
return ternary(a > b, a, b);
}
/**
* @dev Returns the smallest of two numbers.
*/
function min(uint256 a, uint256 b) internal pure returns (uint256) {
return ternary(a < b, a, b);
}
/**
* @dev Returns the average of two numbers. The result is rounded towards
* zero.
*/
function average(uint256 a, uint256 b) internal pure returns (uint256) {
// (a + b) / 2 can overflow.
return (a & b) + (a ^ b) / 2;
}
/**
* @dev Returns the ceiling of the division of two numbers.
*
* This differs from standard division with `/` in that it rounds towards infinity instead
* of rounding towards zero.
*/
function ceilDiv(uint256 a, uint256 b) internal pure returns (uint256) {
if (b == 0) {
// Guarantee the same behavior as in a regular Solidity division.
Panic.panic(Panic.DIVISION_BY_ZERO);
}
// The following calculation ensures accurate ceiling division without overflow.
// Since a is non-zero, (a - 1) / b will not overflow.
// The largest possible result occurs when (a - 1) / b is type(uint256).max,
// but the largest value we can obtain is type(uint256).max - 1, which happens
// when a = type(uint256).max and b = 1.
unchecked {
return SafeCast.toUint(a > 0) * ((a - 1) / b + 1);
}
}
/**
* @dev Calculates floor(x * y / denominator) with full precision. Throws if result overflows a uint256 or
* denominator == 0.
*
* Original credit to Remco Bloemen under MIT license (https://xn--2-umb.com/21/muldiv) with further edits by
* Uniswap Labs also under MIT license.
*/
function mulDiv(uint256 x, uint256 y, uint256 denominator) internal pure returns (uint256 result) {
unchecked {
(uint256 high, uint256 low) = mul512(x, y);
// Handle non-overflow cases, 256 by 256 division.
if (high == 0) {
// Solidity will revert if denominator == 0, unlike the div opcode on its own.
// The surrounding unchecked block does not change this fact.
// See https://docs.soliditylang.org/en/latest/control-structures.html#checked-or-unchecked-arithmetic.
return low / denominator;
}
// Make sure the result is less than 2²⁵⁶. Also prevents denominator == 0.
if (denominator <= high) {
Panic.panic(ternary(denominator == 0, Panic.DIVISION_BY_ZERO, Panic.UNDER_OVERFLOW));
}
///////////////////////////////////////////////
// 512 by 256 division.
///////////////////////////////////////////////
// Make division exact by subtracting the remainder from [high low].
uint256 remainder;
assembly ("memory-safe") {
// Compute remainder using mulmod.
remainder := mulmod(x, y, denominator)
// Subtract 256 bit number from 512 bit number.
high := sub(high, gt(remainder, low))
low := sub(low, remainder)
}
// Factor powers of two out of denominator and compute largest power of two divisor of denominator.
// Always >= 1. See https://cs.stackexchange.com/q/138556/92363.
uint256 twos = denominator & (0 - denominator);
assembly ("memory-safe") {
// Divide denominator by twos.
denominator := div(denominator, twos)
// Divide [high low] by twos.
low := div(low, twos)
// Flip twos such that it is 2²⁵⁶ / twos. If twos is zero, then it becomes one.
twos := add(div(sub(0, twos), twos), 1)
}
// Shift in bits from high into low.
low |= high * twos;
// Invert denominator mod 2²⁵⁶. Now that denominator is an odd number, it has an inverse modulo 2²⁵⁶ such
// that denominator * inv ≡ 1 mod 2²⁵⁶. Compute the inverse by starting with a seed that is correct for
// four bits. That is, denominator * inv ≡ 1 mod 2⁴.
uint256 inverse = (3 * denominator) ^ 2;
// Use the Newton-Raphson iteration to improve the precision. Thanks to Hensel's lifting lemma, this also
// works in modular arithmetic, doubling the correct bits in each step.
inverse *= 2 - denominator * inverse; // inverse mod 2⁸
inverse *= 2 - denominator * inverse; // inverse mod 2¹⁶
inverse *= 2 - denominator * inverse; // inverse mod 2³²
inverse *= 2 - denominator * inverse; // inverse mod 2⁶⁴
inverse *= 2 - denominator * inverse; // inverse mod 2¹²⁸
inverse *= 2 - denominator * inverse; // inverse mod 2²⁵⁶
// Because the division is now exact we can divide by multiplying with the modular inverse of denominator.
// This will give us the correct result modulo 2²⁵⁶. Since the preconditions guarantee that the outcome is
// less than 2²⁵⁶, this is the final result. We don't need to compute the high bits of the result and high
// is no longer required.
result = low * inverse;
return result;
}
}
/**
* @dev Calculates x * y / denominator with full precision, following the selected rounding direction.
*/
function mulDiv(uint256 x, uint256 y, uint256 denominator, Rounding rounding) internal pure returns (uint256) {
return mulDiv(x, y, denominator) + SafeCast.toUint(unsignedRoundsUp(rounding) && mulmod(x, y, denominator) > 0);
}
/**
* @dev Calculates floor(x * y >> n) with full precision. Throws if result overflows a uint256.
*/
function mulShr(uint256 x, uint256 y, uint8 n) internal pure returns (uint256 result) {
unchecked {
(uint256 high, uint256 low) = mul512(x, y);
if (high >= 1 << n) {
Panic.panic(Panic.UNDER_OVERFLOW);
}
return (high << (256 - n)) | (low >> n);
}
}
/**
* @dev Calculates x * y >> n with full precision, following the selected rounding direction.
*/
function mulShr(uint256 x, uint256 y, uint8 n, Rounding rounding) internal pure returns (uint256) {
return mulShr(x, y, n) + SafeCast.toUint(unsignedRoundsUp(rounding) && mulmod(x, y, 1 << n) > 0);
}
/**
* @dev Calculate the modular multiplicative inverse of a number in Z/nZ.
*
* If n is a prime, then Z/nZ is a field. In that case all elements are inversible, except 0.
* If n is not a prime, then Z/nZ is not a field, and some elements might not be inversible.
*
* If the input value is not inversible, 0 is returned.
*
* NOTE: If you know for sure that n is (big) a prime, it may be cheaper to use Fermat's little theorem and get the
* inverse using `Math.modExp(a, n - 2, n)`. See {invModPrime}.
*/
function invMod(uint256 a, uint256 n) internal pure returns (uint256) {
unchecked {
if (n == 0) return 0;
// The inverse modulo is calculated using the Extended Euclidean Algorithm (iterative version)
// Used to compute integers x and y such that: ax + ny = gcd(a, n).
// When the gcd is 1, then the inverse of a modulo n exists and it's x.
// ax + ny = 1
// ax = 1 + (-y)n
// ax ≡ 1 (mod n) # x is the inverse of a modulo n
// If the remainder is 0 the gcd is n right away.
uint256 remainder = a % n;
uint256 gcd = n;
// Therefore the initial coefficients are:
// ax + ny = gcd(a, n) = n
// 0a + 1n = n
int256 x = 0;
int256 y = 1;
while (remainder != 0) {
uint256 quotient = gcd / remainder;
(gcd, remainder) = (
// The old remainder is the next gcd to try.
remainder,
// Compute the next remainder.
// Can't overflow given that (a % gcd) * (gcd // (a % gcd)) <= gcd
// where gcd is at most n (capped to type(uint256).max)
gcd - remainder * quotient
);
(x, y) = (
// Increment the coefficient of a.
y,
// Decrement the coefficient of n.
// Can overflow, but the result is casted to uint256 so that the
// next value of y is "wrapped around" to a value between 0 and n - 1.
x - y * int256(quotient)
);
}
if (gcd != 1) return 0; // No inverse exists.
return ternary(x < 0, n - uint256(-x), uint256(x)); // Wrap the result if it's negative.
}
}
/**
* @dev Variant of {invMod}. More efficient, but only works if `p` is known to be a prime greater than `2`.
*
* From https://en.wikipedia.org/wiki/Fermat%27s_little_theorem[Fermat's little theorem], we know that if p is
* prime, then `a**(p-1) ≡ 1 mod p`. As a consequence, we have `a * a**(p-2) ≡ 1 mod p`, which means that
* `a**(p-2)` is the modular multiplicative inverse of a in Fp.
*
* NOTE: this function does NOT check that `p` is a prime greater than `2`.
*/
function invModPrime(uint256 a, uint256 p) internal view returns (uint256) {
unchecked {
return Math.modExp(a, p - 2, p);
}
}
/**
* @dev Returns the modular exponentiation of the specified base, exponent and modulus (b ** e % m)
*
* Requirements:
* - modulus can't be zero
* - underlying staticcall to precompile must succeed
*
* IMPORTANT: The result is only valid if the underlying call succeeds. When using this function, make
* sure the chain you're using it on supports the precompiled contract for modular exponentiation
* at address 0x05 as specified in https://eips.ethereum.org/EIPS/eip-198[EIP-198]. Otherwise,
* the underlying function will succeed given the lack of a revert, but the result may be incorrectly
* interpreted as 0.
*/
function modExp(uint256 b, uint256 e, uint256 m) internal view returns (uint256) {
(bool success, uint256 result) = tryModExp(b, e, m);
if (!success) {
Panic.panic(Panic.DIVISION_BY_ZERO);
}
return result;
}
/**
* @dev Returns the modular exponentiation of the specified base, exponent and modulus (b ** e % m).
* It includes a success flag indicating if the operation succeeded. Operation will be marked as failed if trying
* to operate modulo 0 or if the underlying precompile reverted.
*
* IMPORTANT: The result is only valid if the success flag is true. When using this function, make sure the chain
* you're using it on supports the precompiled contract for modular exponentiation at address 0x05 as specified in
* https://eips.ethereum.org/EIPS/eip-198[EIP-198]. Otherwise, the underlying function will succeed given the lack
* of a revert, but the result may be incorrectly interpreted as 0.
*/
function tryModExp(uint256 b, uint256 e, uint256 m) internal view returns (bool success, uint256 result) {
if (m == 0) return (false, 0);
assembly ("memory-safe") {
let ptr := mload(0x40)
// | Offset | Content | Content (Hex) |
// |-----------|------------|--------------------------------------------------------------------|
// | 0x00:0x1f | size of b | 0x0000000000000000000000000000000000000000000000000000000000000020 |
// | 0x20:0x3f | size of e | 0x0000000000000000000000000000000000000000000000000000000000000020 |
// | 0x40:0x5f | size of m | 0x0000000000000000000000000000000000000000000000000000000000000020 |
// | 0x60:0x7f | value of b | 0x<.............................................................b> |
// | 0x80:0x9f | value of e | 0x<.............................................................e> |
// | 0xa0:0xbf | value of m | 0x<.............................................................m> |
mstore(ptr, 0x20)
mstore(add(ptr, 0x20), 0x20)
mstore(add(ptr, 0x40), 0x20)
mstore(add(ptr, 0x60), b)
mstore(add(ptr, 0x80), e)
mstore(add(ptr, 0xa0), m)
// Given the result < m, it's guaranteed to fit in 32 bytes,
// so we can use the memory scratch space located at offset 0.
success := staticcall(gas(), 0x05, ptr, 0xc0, 0x00, 0x20)
result := mload(0x00)
}
}
/**
* @dev Variant of {modExp} that supports inputs of arbitrary length.
*/
function modExp(bytes memory b, bytes memory e, bytes memory m) internal view returns (bytes memory) {
(bool success, bytes memory result) = tryModExp(b, e, m);
if (!success) {
Panic.panic(Panic.DIVISION_BY_ZERO);
}
return result;
}
/**
* @dev Variant of {tryModExp} that supports inputs of arbitrary length.
*/
function tryModExp(
bytes memory b,
bytes memory e,
bytes memory m
) internal view returns (bool success, bytes memory result) {
if (_zeroBytes(m)) return (false, new bytes(0));
uint256 mLen = m.length;
// Encode call args in result and move the free memory pointer
result = abi.encodePacked(b.length, e.length, mLen, b, e, m);
assembly ("memory-safe") {
let dataPtr := add(result, 0x20)
// Write result on top of args to avoid allocating extra memory.
success := staticcall(gas(), 0x05, dataPtr, mload(result), dataPtr, mLen)
// Overwrite the length.
// result.length > returndatasize() is guaranteed because returndatasize() == m.length
mstore(result, mLen)
// Set the memory pointer after the returned data.
mstore(0x40, add(dataPtr, mLen))
}
}
/**
* @dev Returns whether the provided byte array is zero.
*/
function _zeroBytes(bytes memory byteArray) private pure returns (bool) {
for (uint256 i = 0; i < byteArray.length; ++i) {
if (byteArray[i] != 0) {
return false;
}
}
return true;
}
/**
* @dev Returns the square root of a number. If the number is not a perfect square, the value is rounded
* towards zero.
*
* This method is based on Newton's method for computing square roots; the algorithm is restricted to only
* using integer operations.
*/
function sqrt(uint256 a) internal pure returns (uint256) {
unchecked {
// Take care of easy edge cases when a == 0 or a == 1
if (a <= 1) {
return a;
}
// In this function, we use Newton's method to get a root of `f(x) := x² - a`. It involves building a
// sequence x_n that converges toward sqrt(a). For each iteration x_n, we also define the error between
// the current value as `ε_n = | x_n - sqrt(a) |`.
//
// For our first estimation, we consider `e` the smallest power of 2 which is bigger than the square root
// of the target. (i.e. `2**(e-1) ≤ sqrt(a) < 2**e`). We know that `e ≤ 128` because `(2¹²⁸)² = 2²⁵⁶` is
// bigger than any uint256.
//
// By noticing that
// `2**(e-1) ≤ sqrt(a) < 2**e → (2**(e-1))² ≤ a < (2**e)² → 2**(2*e-2) ≤ a < 2**(2*e)`
// we can deduce that `e - 1` is `log2(a) / 2`. We can thus compute `x_n = 2**(e-1)` using a method similar
// to the msb function.
uint256 aa = a;
uint256 xn = 1;
if (aa >= (1 << 128)) {
aa >>= 128;
xn <<= 64;
}
if (aa >= (1 << 64)) {
aa >>= 64;
xn <<= 32;
}
if (aa >= (1 << 32)) {
aa >>= 32;
xn <<= 16;
}
if (aa >= (1 << 16)) {
aa >>= 16;
xn <<= 8;
}
if (aa >= (1 << 8)) {
aa >>= 8;
xn <<= 4;
}
if (aa >= (1 << 4)) {
aa >>= 4;
xn <<= 2;
}
if (aa >= (1 << 2)) {
xn <<= 1;
}
// We now have x_n such that `x_n = 2**(e-1) ≤ sqrt(a) < 2**e = 2 * x_n`. This implies ε_n ≤ 2**(e-1).
//
// We can refine our estimation by noticing that the middle of that interval minimizes the error.
// If we move x_n to equal 2**(e-1) + 2**(e-2), then we reduce the error to ε_n ≤ 2**(e-2).
// This is going to be our x_0 (and ε_0)
xn = (3 * xn) >> 1; // ε_0 := | x_0 - sqrt(a) | ≤ 2**(e-2)
// From here, Newton's method give us:
// x_{n+1} = (x_n + a / x_n) / 2
//
// One should note that:
// x_{n+1}² - a = ((x_n + a / x_n) / 2)² - a
// = ((x_n² + a) / (2 * x_n))² - a
// = (x_n⁴ + 2 * a * x_n² + a²) / (4 * x_n²) - a
// = (x_n⁴ + 2 * a * x_n² + a² - 4 * a * x_n²) / (4 * x_n²)
// = (x_n⁴ - 2 * a * x_n² + a²) / (4 * x_n²)
// = (x_n² - a)² / (2 * x_n)²
// = ((x_n² - a) / (2 * x_n))²
// ≥ 0
// Which proves that for all n ≥ 1, sqrt(a) ≤ x_n
//
// This gives us the proof of quadratic convergence of the sequence:
// ε_{n+1} = | x_{n+1} - sqrt(a) |
// = | (x_n + a / x_n) / 2 - sqrt(a) |
// = | (x_n² + a - 2*x_n*sqrt(a)) / (2 * x_n) |
// = | (x_n - sqrt(a))² / (2 * x_n) |
// = | ε_n² / (2 * x_n) |
// = ε_n² / | (2 * x_n) |
//
// For the first iteration, we have a special case where x_0 is known:
// ε_1 = ε_0² / | (2 * x_0) |
// ≤ (2**(e-2))² / (2 * (2**(e-1) + 2**(e-2)))
// ≤ 2**(2*e-4) / (3 * 2**(e-1))
// ≤ 2**(e-3) / 3
// ≤ 2**(e-3-log2(3))
// ≤ 2**(e-4.5)
//
// For the following iterations, we use the fact that, 2**(e-1) ≤ sqrt(a) ≤ x_n:
// ε_{n+1} = ε_n² / | (2 * x_n) |
// ≤ (2**(e-k))² / (2 * 2**(e-1))
// ≤ 2**(2*e-2*k) / 2**e
// ≤ 2**(e-2*k)
xn = (xn + a / xn) >> 1; // ε_1 := | x_1 - sqrt(a) | ≤ 2**(e-4.5) -- special case, see above
xn = (xn + a / xn) >> 1; // ε_2 := | x_2 - sqrt(a) | ≤ 2**(e-9) -- general case with k = 4.5
xn = (xn + a / xn) >> 1; // ε_3 := | x_3 - sqrt(a) | ≤ 2**(e-18) -- general case with k = 9
xn = (xn + a / xn) >> 1; // ε_4 := | x_4 - sqrt(a) | ≤ 2**(e-36) -- general case with k = 18
xn = (xn + a / xn) >> 1; // ε_5 := | x_5 - sqrt(a) | ≤ 2**(e-72) -- general case with k = 36
xn = (xn + a / xn) >> 1; // ε_6 := | x_6 - sqrt(a) | ≤ 2**(e-144) -- general case with k = 72
// Because e ≤ 128 (as discussed during the first estimation phase), we know have reached a precision
// ε_6 ≤ 2**(e-144) < 1. Given we're operating on integers, then we can ensure that xn is now either
// sqrt(a) or sqrt(a) + 1.
return xn - SafeCast.toUint(xn > a / xn);
}
}
/**
* @dev Calculates sqrt(a), following the selected rounding direction.
*/
function sqrt(uint256 a, Rounding rounding) internal pure returns (uint256) {
unchecked {
uint256 result = sqrt(a);
return result + SafeCast.toUint(unsignedRoundsUp(rounding) && result * result < a);
}
}
/**
* @dev Return the log in base 2 of a positive value rounded towards zero.
* Returns 0 if given 0.
*/
function log2(uint256 x) internal pure returns (uint256 r) {
// If value has upper 128 bits set, log2 result is at least 128
r = SafeCast.toUint(x > 0xffffffffffffffffffffffffffffffff) << 7;
// If upper 64 bits of 128-bit half set, add 64 to result
r |= SafeCast.toUint((x >> r) > 0xffffffffffffffff) << 6;
// If upper 32 bits of 64-bit half set, add 32 to result
r |= SafeCast.toUint((x >> r) > 0xffffffff) << 5;
// If upper 16 bits of 32-bit half set, add 16 to result
r |= SafeCast.toUint((x >> r) > 0xffff) << 4;
// If upper 8 bits of 16-bit half set, add 8 to result
r |= SafeCast.toUint((x >> r) > 0xff) << 3;
// If upper 4 bits of 8-bit half set, add 4 to result
r |= SafeCast.toUint((x >> r) > 0xf) << 2;
// Shifts value right by the current result and use it as an index into this lookup table:
//
// | x (4 bits) | index | table[index] = MSB position |
// |------------|---------|-----------------------------|
// | 0000 | 0 | table[0] = 0 |
// | 0001 | 1 | table[1] = 0 |
// | 0010 | 2 | table[2] = 1 |
// | 0011 | 3 | table[3] = 1 |
// | 0100 | 4 | table[4] = 2 |
// | 0101 | 5 | table[5] = 2 |
// | 0110 | 6 | table[6] = 2 |
// | 0111 | 7 | table[7] = 2 |
// | 1000 | 8 | table[8] = 3 |
// | 1001 | 9 | table[9] = 3 |
// | 1010 | 10 | table[10] = 3 |
// | 1011 | 11 | table[11] = 3 |
// | 1100 | 12 | table[12] = 3 |
// | 1101 | 13 | table[13] = 3 |
// | 1110 | 14 | table[14] = 3 |
// | 1111 | 15 | table[15] = 3 |
//
// The lookup table is represented as a 32-byte value with the MSB positions for 0-15 in the last 16 bytes.
assembly ("memory-safe") {
r := or(r, byte(shr(r, x), 0x0000010102020202030303030303030300000000000000000000000000000000))
}
}
/**
* @dev Return the log in base 2, following the selected rounding direction, of a positive value.
* Returns 0 if given 0.
*/
function log2(uint256 value, Rounding rounding) internal pure returns (uint256) {
unchecked {
uint256 result = log2(value);
return result + SafeCast.toUint(unsignedRoundsUp(rounding) && 1 << result < value);
}
}
/**
* @dev Return the log in base 10 of a positive value rounded towards zero.
* Returns 0 if given 0.
*/
function log10(uint256 value) internal pure returns (uint256) {
uint256 result = 0;
unchecked {
if (value >= 10 ** 64) {
value /= 10 ** 64;
result += 64;
}
if (value >= 10 ** 32) {
value /= 10 ** 32;
result += 32;
}
if (value >= 10 ** 16) {
value /= 10 ** 16;
result += 16;
}
if (value >= 10 ** 8) {
value /= 10 ** 8;
result += 8;
}
if (value >= 10 ** 4) {
value /= 10 ** 4;
result += 4;
}
if (value >= 10 ** 2) {
value /= 10 ** 2;
result += 2;
}
if (value >= 10 ** 1) {
result += 1;
}
}
return result;
}
/**
* @dev Return the log in base 10, following the selected rounding direction, of a positive value.
* Returns 0 if given 0.
*/
function log10(uint256 value, Rounding rounding) internal pure returns (uint256) {
unchecked {
uint256 result = log10(value);
return result + SafeCast.toUint(unsignedRoundsUp(rounding) && 10 ** result < value);
}
}
/**
* @dev Return the log in base 256 of a positive value rounded towards zero.
* Returns 0 if given 0.
*
* Adding one to the result gives the number of pairs of hex symbols needed to represent `value` as a hex string.
*/
function log256(uint256 x) internal pure returns (uint256 r) {
// If value has upper 128 bits set, log2 result is at least 128
r = SafeCast.toUint(x > 0xffffffffffffffffffffffffffffffff) << 7;
// If upper 64 bits of 128-bit half set, add 64 to result
r |= SafeCast.toUint((x >> r) > 0xffffffffffffffff) << 6;
// If upper 32 bits of 64-bit half set, add 32 to result
r |= SafeCast.toUint((x >> r) > 0xffffffff) << 5;
// If upper 16 bits of 32-bit half set, add 16 to result
r |= SafeCast.toUint((x >> r) > 0xffff) << 4;
// Add 1 if upper 8 bits of 16-bit half set, and divide accumulated result by 8
return (r >> 3) | SafeCast.toUint((x >> r) > 0xff);
}
/**
* @dev Return the log in base 256, following the selected rounding direction, of a positive value.
* Returns 0 if given 0.
*/
function log256(uint256 value, Rounding rounding) internal pure returns (uint256) {
unchecked {
uint256 result = log256(value);
return result + SafeCast.toUint(unsignedRoundsUp(rounding) && 1 << (result << 3) < value);
}
}
/**
* @dev Returns whether a provided rounding mode is considered rounding up for unsigned integers.
*/
function unsignedRoundsUp(Rounding rounding) internal pure returns (bool) {
return uint8(rounding) % 2 == 1;
}
}
Comparators.sol 19 lines
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.1.0) (utils/Comparators.sol)
pragma solidity ^0.8.20;
/**
* @dev Provides a set of functions to compare values.
*
* _Available since v5.1._
*/
library Comparators {
function lt(uint256 a, uint256 b) internal pure returns (bool) {
return a < b;
}
function gt(uint256 a, uint256 b) internal pure returns (bool) {
return a > b;
}
}
SlotDerivation.sol 155 lines
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.3.0) (utils/SlotDerivation.sol)
// This file was procedurally generated from scripts/generate/templates/SlotDerivation.js.
pragma solidity ^0.8.20;
/**
* @dev Library for computing storage (and transient storage) locations from namespaces and deriving slots
* corresponding to standard patterns. The derivation method for array and mapping matches the storage layout used by
* the solidity language / compiler.
*
* See https://docs.soliditylang.org/en/v0.8.20/internals/layout_in_storage.html#mappings-and-dynamic-arrays[Solidity docs for mappings and dynamic arrays.].
*
* Example usage:
* ```solidity
* contract Example {
* // Add the library methods
* using StorageSlot for bytes32;
* using SlotDerivation for bytes32;
*
* // Declare a namespace
* string private constant _NAMESPACE = "<namespace>"; // eg. OpenZeppelin.Slot
*
* function setValueInNamespace(uint256 key, address newValue) internal {
* _NAMESPACE.erc7201Slot().deriveMapping(key).getAddressSlot().value = newValue;
* }
*
* function getValueInNamespace(uint256 key) internal view returns (address) {
* return _NAMESPACE.erc7201Slot().deriveMapping(key).getAddressSlot().value;
* }
* }
* ```
*
* TIP: Consider using this library along with {StorageSlot}.
*
* NOTE: This library provides a way to manipulate storage locations in a non-standard way. Tooling for checking
* upgrade safety will ignore the slots accessed through this library.
*
* _Available since v5.1._
*/
library SlotDerivation {
/**
* @dev Derive an ERC-7201 slot from a string (namespace).
*/
function erc7201Slot(string memory namespace) internal pure returns (bytes32 slot) {
assembly ("memory-safe") {
mstore(0x00, sub(keccak256(add(namespace, 0x20), mload(namespace)), 1))
slot := and(keccak256(0x00, 0x20), not(0xff))
}
}
/**
* @dev Add an offset to a slot to get the n-th element of a structure or an array.
*/
function offset(bytes32 slot, uint256 pos) internal pure returns (bytes32 result) {
unchecked {
return bytes32(uint256(slot) + pos);
}
}
/**
* @dev Derive the location of the first element in an array from the slot where the length is stored.
*/
function deriveArray(bytes32 slot) internal pure returns (bytes32 result) {
assembly ("memory-safe") {
mstore(0x00, slot)
result := keccak256(0x00, 0x20)
}
}
/**
* @dev Derive the location of a mapping element from the key.
*/
function deriveMapping(bytes32 slot, address key) internal pure returns (bytes32 result) {
assembly ("memory-safe") {
mstore(0x00, and(key, shr(96, not(0))))
mstore(0x20, slot)
result := keccak256(0x00, 0x40)
}
}
/**
* @dev Derive the location of a mapping element from the key.
*/
function deriveMapping(bytes32 slot, bool key) internal pure returns (bytes32 result) {
assembly ("memory-safe") {
mstore(0x00, iszero(iszero(key)))
mstore(0x20, slot)
result := keccak256(0x00, 0x40)
}
}
/**
* @dev Derive the location of a mapping element from the key.
*/
function deriveMapping(bytes32 slot, bytes32 key) internal pure returns (bytes32 result) {
assembly ("memory-safe") {
mstore(0x00, key)
mstore(0x20, slot)
result := keccak256(0x00, 0x40)
}
}
/**
* @dev Derive the location of a mapping element from the key.
*/
function deriveMapping(bytes32 slot, uint256 key) internal pure returns (bytes32 result) {
assembly ("memory-safe") {
mstore(0x00, key)
mstore(0x20, slot)
result := keccak256(0x00, 0x40)
}
}
/**
* @dev Derive the location of a mapping element from the key.
*/
function deriveMapping(bytes32 slot, int256 key) internal pure returns (bytes32 result) {
assembly ("memory-safe") {
mstore(0x00, key)
mstore(0x20, slot)
result := keccak256(0x00, 0x40)
}
}
/**
* @dev Derive the location of a mapping element from the key.
*/
function deriveMapping(bytes32 slot, string memory key) internal pure returns (bytes32 result) {
assembly ("memory-safe") {
let length := mload(key)
let begin := add(key, 0x20)
let end := add(begin, length)
let cache := mload(end)
mstore(end, slot)
result := keccak256(begin, add(length, 0x20))
mstore(end, cache)
}
}
/**
* @dev Derive the location of a mapping element from the key.
*/
function deriveMapping(bytes32 slot, bytes memory key) internal pure returns (bytes32 result) {
assembly ("memory-safe") {
let length := mload(key)
let begin := add(key, 0x20)
let end := add(begin, length)
let cache := mload(end)
mstore(end, slot)
result := keccak256(begin, add(length, 0x20))
mstore(end, cache)
}
}
}
StorageSlot.sol 143 lines
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.1.0) (utils/StorageSlot.sol)
// This file was procedurally generated from scripts/generate/templates/StorageSlot.js.
pragma solidity ^0.8.20;
/**
* @dev Library for reading and writing primitive types to specific storage slots.
*
* Storage slots are often used to avoid storage conflict when dealing with upgradeable contracts.
* This library helps with reading and writing to such slots without the need for inline assembly.
*
* The functions in this library return Slot structs that contain a `value` member that can be used to read or write.
*
* Example usage to set ERC-1967 implementation slot:
* ```solidity
* contract ERC1967 {
* // Define the slot. Alternatively, use the SlotDerivation library to derive the slot.
* bytes32 internal constant _IMPLEMENTATION_SLOT = 0x360894a13ba1a3210667c828492db98dca3e2076cc3735a920a3ca505d382bbc;
*
* function _getImplementation() internal view returns (address) {
* return StorageSlot.getAddressSlot(_IMPLEMENTATION_SLOT).value;
* }
*
* function _setImplementation(address newImplementation) internal {
* require(newImplementation.code.length > 0);
* StorageSlot.getAddressSlot(_IMPLEMENTATION_SLOT).value = newImplementation;
* }
* }
* ```
*
* TIP: Consider using this library along with {SlotDerivation}.
*/
library StorageSlot {
struct AddressSlot {
address value;
}
struct BooleanSlot {
bool value;
}
struct Bytes32Slot {
bytes32 value;
}
struct Uint256Slot {
uint256 value;
}
struct Int256Slot {
int256 value;
}
struct StringSlot {
string value;
}
struct BytesSlot {
bytes value;
}
/**
* @dev Returns an `AddressSlot` with member `value` located at `slot`.
*/
function getAddressSlot(bytes32 slot) internal pure returns (AddressSlot storage r) {
assembly ("memory-safe") {
r.slot := slot
}
}
/**
* @dev Returns a `BooleanSlot` with member `value` located at `slot`.
*/
function getBooleanSlot(bytes32 slot) internal pure returns (BooleanSlot storage r) {
assembly ("memory-safe") {
r.slot := slot
}
}
/**
* @dev Returns a `Bytes32Slot` with member `value` located at `slot`.
*/
function getBytes32Slot(bytes32 slot) internal pure returns (Bytes32Slot storage r) {
assembly ("memory-safe") {
r.slot := slot
}
}
/**
* @dev Returns a `Uint256Slot` with member `value` located at `slot`.
*/
function getUint256Slot(bytes32 slot) internal pure returns (Uint256Slot storage r) {
assembly ("memory-safe") {
r.slot := slot
}
}
/**
* @dev Returns a `Int256Slot` with member `value` located at `slot`.
*/
function getInt256Slot(bytes32 slot) internal pure returns (Int256Slot storage r) {
assembly ("memory-safe") {
r.slot := slot
}
}
/**
* @dev Returns a `StringSlot` with member `value` located at `slot`.
*/
function getStringSlot(bytes32 slot) internal pure returns (StringSlot storage r) {
assembly ("memory-safe") {
r.slot := slot
}
}
/**
* @dev Returns an `StringSlot` representation of the string storage pointer `store`.
*/
function getStringSlot(string storage store) internal pure returns (StringSlot storage r) {
assembly ("memory-safe") {
r.slot := store.slot
}
}
/**
* @dev Returns a `BytesSlot` with member `value` located at `slot`.
*/
function getBytesSlot(bytes32 slot) internal pure returns (BytesSlot storage r) {
assembly ("memory-safe") {
r.slot := slot
}
}
/**
* @dev Returns an `BytesSlot` representation of the bytes storage pointer `store`.
*/
function getBytesSlot(bytes storage store) internal pure returns (BytesSlot storage r) {
assembly ("memory-safe") {
r.slot := store.slot
}
}
}
Panic.sol 57 lines
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.1.0) (utils/Panic.sol)
pragma solidity ^0.8.20;
/**
* @dev Helper library for emitting standardized panic codes.
*
* ```solidity
* contract Example {
* using Panic for uint256;
*
* // Use any of the declared internal constants
* function foo() { Panic.GENERIC.panic(); }
*
* // Alternatively
* function foo() { Panic.panic(Panic.GENERIC); }
* }
* ```
*
* Follows the list from https://github.com/ethereum/solidity/blob/v0.8.24/libsolutil/ErrorCodes.h[libsolutil].
*
* _Available since v5.1._
*/
// slither-disable-next-line unused-state
library Panic {
/// @dev generic / unspecified error
uint256 internal constant GENERIC = 0x00;
/// @dev used by the assert() builtin
uint256 internal constant ASSERT = 0x01;
/// @dev arithmetic underflow or overflow
uint256 internal constant UNDER_OVERFLOW = 0x11;
/// @dev division or modulo by zero
uint256 internal constant DIVISION_BY_ZERO = 0x12;
/// @dev enum conversion error
uint256 internal constant ENUM_CONVERSION_ERROR = 0x21;
/// @dev invalid encoding in storage
uint256 internal constant STORAGE_ENCODING_ERROR = 0x22;
/// @dev empty array pop
uint256 internal constant EMPTY_ARRAY_POP = 0x31;
/// @dev array out of bounds access
uint256 internal constant ARRAY_OUT_OF_BOUNDS = 0x32;
/// @dev resource error (too large allocation or too large array)
uint256 internal constant RESOURCE_ERROR = 0x41;
/// @dev calling invalid internal function
uint256 internal constant INVALID_INTERNAL_FUNCTION = 0x51;
/// @dev Reverts with a panic code. Recommended to use with
/// the internal constants with predefined codes.
function panic(uint256 code) internal pure {
assembly ("memory-safe") {
mstore(0x00, 0x4e487b71)
mstore(0x20, code)
revert(0x1c, 0x24)
}
}
}
SafeCast.sol 1162 lines
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.1.0) (utils/math/SafeCast.sol)
// This file was procedurally generated from scripts/generate/templates/SafeCast.js.
pragma solidity ^0.8.20;
/**
* @dev Wrappers over Solidity's uintXX/intXX/bool casting operators with added overflow
* checks.
*
* Downcasting from uint256/int256 in Solidity does not revert on overflow. This can
* easily result in undesired exploitation or bugs, since developers usually
* assume that overflows raise errors. `SafeCast` restores this intuition by
* reverting the transaction when such an operation overflows.
*
* Using this library instead of the unchecked operations eliminates an entire
* class of bugs, so it's recommended to use it always.
*/
library SafeCast {
/**
* @dev Value doesn't fit in an uint of `bits` size.
*/
error SafeCastOverflowedUintDowncast(uint8 bits, uint256 value);
/**
* @dev An int value doesn't fit in an uint of `bits` size.
*/
error SafeCastOverflowedIntToUint(int256 value);
/**
* @dev Value doesn't fit in an int of `bits` size.
*/
error SafeCastOverflowedIntDowncast(uint8 bits, int256 value);
/**
* @dev An uint value doesn't fit in an int of `bits` size.
*/
error SafeCastOverflowedUintToInt(uint256 value);
/**
* @dev Returns the downcasted uint248 from uint256, reverting on
* overflow (when the input is greater than largest uint248).
*
* Counterpart to Solidity's `uint248` operator.
*
* Requirements:
*
* - input must fit into 248 bits
*/
function toUint248(uint256 value) internal pure returns (uint248) {
if (value > type(uint248).max) {
revert SafeCastOverflowedUintDowncast(248, value);
}
return uint248(value);
}
/**
* @dev Returns the downcasted uint240 from uint256, reverting on
* overflow (when the input is greater than largest uint240).
*
* Counterpart to Solidity's `uint240` operator.
*
* Requirements:
*
* - input must fit into 240 bits
*/
function toUint240(uint256 value) internal pure returns (uint240) {
if (value > type(uint240).max) {
revert SafeCastOverflowedUintDowncast(240, value);
}
return uint240(value);
}
/**
* @dev Returns the downcasted uint232 from uint256, reverting on
* overflow (when the input is greater than largest uint232).
*
* Counterpart to Solidity's `uint232` operator.
*
* Requirements:
*
* - input must fit into 232 bits
*/
function toUint232(uint256 value) internal pure returns (uint232) {
if (value > type(uint232).max) {
revert SafeCastOverflowedUintDowncast(232, value);
}
return uint232(value);
}
/**
* @dev Returns the downcasted uint224 from uint256, reverting on
* overflow (when the input is greater than largest uint224).
*
* Counterpart to Solidity's `uint224` operator.
*
* Requirements:
*
* - input must fit into 224 bits
*/
function toUint224(uint256 value) internal pure returns (uint224) {
if (value > type(uint224).max) {
revert SafeCastOverflowedUintDowncast(224, value);
}
return uint224(value);
}
/**
* @dev Returns the downcasted uint216 from uint256, reverting on
* overflow (when the input is greater than largest uint216).
*
* Counterpart to Solidity's `uint216` operator.
*
* Requirements:
*
* - input must fit into 216 bits
*/
function toUint216(uint256 value) internal pure returns (uint216) {
if (value > type(uint216).max) {
revert SafeCastOverflowedUintDowncast(216, value);
}
return uint216(value);
}
/**
* @dev Returns the downcasted uint208 from uint256, reverting on
* overflow (when the input is greater than largest uint208).
*
* Counterpart to Solidity's `uint208` operator.
*
* Requirements:
*
* - input must fit into 208 bits
*/
function toUint208(uint256 value) internal pure returns (uint208) {
if (value > type(uint208).max) {
revert SafeCastOverflowedUintDowncast(208, value);
}
return uint208(value);
}
/**
* @dev Returns the downcasted uint200 from uint256, reverting on
* overflow (when the input is greater than largest uint200).
*
* Counterpart to Solidity's `uint200` operator.
*
* Requirements:
*
* - input must fit into 200 bits
*/
function toUint200(uint256 value) internal pure returns (uint200) {
if (value > type(uint200).max) {
revert SafeCastOverflowedUintDowncast(200, value);
}
return uint200(value);
}
/**
* @dev Returns the downcasted uint192 from uint256, reverting on
* overflow (when the input is greater than largest uint192).
*
* Counterpart to Solidity's `uint192` operator.
*
* Requirements:
*
* - input must fit into 192 bits
*/
function toUint192(uint256 value) internal pure returns (uint192) {
if (value > type(uint192).max) {
revert SafeCastOverflowedUintDowncast(192, value);
}
return uint192(value);
}
/**
* @dev Returns the downcasted uint184 from uint256, reverting on
* overflow (when the input is greater than largest uint184).
*
* Counterpart to Solidity's `uint184` operator.
*
* Requirements:
*
* - input must fit into 184 bits
*/
function toUint184(uint256 value) internal pure returns (uint184) {
if (value > type(uint184).max) {
revert SafeCastOverflowedUintDowncast(184, value);
}
return uint184(value);
}
/**
* @dev Returns the downcasted uint176 from uint256, reverting on
* overflow (when the input is greater than largest uint176).
*
* Counterpart to Solidity's `uint176` operator.
*
* Requirements:
*
* - input must fit into 176 bits
*/
function toUint176(uint256 value) internal pure returns (uint176) {
if (value > type(uint176).max) {
revert SafeCastOverflowedUintDowncast(176, value);
}
return uint176(value);
}
/**
* @dev Returns the downcasted uint168 from uint256, reverting on
* overflow (when the input is greater than largest uint168).
*
* Counterpart to Solidity's `uint168` operator.
*
* Requirements:
*
* - input must fit into 168 bits
*/
function toUint168(uint256 value) internal pure returns (uint168) {
if (value > type(uint168).max) {
revert SafeCastOverflowedUintDowncast(168, value);
}
return uint168(value);
}
/**
* @dev Returns the downcasted uint160 from uint256, reverting on
* overflow (when the input is greater than largest uint160).
*
* Counterpart to Solidity's `uint160` operator.
*
* Requirements:
*
* - input must fit into 160 bits
*/
function toUint160(uint256 value) internal pure returns (uint160) {
if (value > type(uint160).max) {
revert SafeCastOverflowedUintDowncast(160, value);
}
return uint160(value);
}
/**
* @dev Returns the downcasted uint152 from uint256, reverting on
* overflow (when the input is greater than largest uint152).
*
* Counterpart to Solidity's `uint152` operator.
*
* Requirements:
*
* - input must fit into 152 bits
*/
function toUint152(uint256 value) internal pure returns (uint152) {
if (value > type(uint152).max) {
revert SafeCastOverflowedUintDowncast(152, value);
}
return uint152(value);
}
/**
* @dev Returns the downcasted uint144 from uint256, reverting on
* overflow (when the input is greater than largest uint144).
*
* Counterpart to Solidity's `uint144` operator.
*
* Requirements:
*
* - input must fit into 144 bits
*/
function toUint144(uint256 value) internal pure returns (uint144) {
if (value > type(uint144).max) {
revert SafeCastOverflowedUintDowncast(144, value);
}
return uint144(value);
}
/**
* @dev Returns the downcasted uint136 from uint256, reverting on
* overflow (when the input is greater than largest uint136).
*
* Counterpart to Solidity's `uint136` operator.
*
* Requirements:
*
* - input must fit into 136 bits
*/
function toUint136(uint256 value) internal pure returns (uint136) {
if (value > type(uint136).max) {
revert SafeCastOverflowedUintDowncast(136, value);
}
return uint136(value);
}
/**
* @dev Returns the downcasted uint128 from uint256, reverting on
* overflow (when the input is greater than largest uint128).
*
* Counterpart to Solidity's `uint128` operator.
*
* Requirements:
*
* - input must fit into 128 bits
*/
function toUint128(uint256 value) internal pure returns (uint128) {
if (value > type(uint128).max) {
revert SafeCastOverflowedUintDowncast(128, value);
}
return uint128(value);
}
/**
* @dev Returns the downcasted uint120 from uint256, reverting on
* overflow (when the input is greater than largest uint120).
*
* Counterpart to Solidity's `uint120` operator.
*
* Requirements:
*
* - input must fit into 120 bits
*/
function toUint120(uint256 value) internal pure returns (uint120) {
if (value > type(uint120).max) {
revert SafeCastOverflowedUintDowncast(120, value);
}
return uint120(value);
}
/**
* @dev Returns the downcasted uint112 from uint256, reverting on
* overflow (when the input is greater than largest uint112).
*
* Counterpart to Solidity's `uint112` operator.
*
* Requirements:
*
* - input must fit into 112 bits
*/
function toUint112(uint256 value) internal pure returns (uint112) {
if (value > type(uint112).max) {
revert SafeCastOverflowedUintDowncast(112, value);
}
return uint112(value);
}
/**
* @dev Returns the downcasted uint104 from uint256, reverting on
* overflow (when the input is greater than largest uint104).
*
* Counterpart to Solidity's `uint104` operator.
*
* Requirements:
*
* - input must fit into 104 bits
*/
function toUint104(uint256 value) internal pure returns (uint104) {
if (value > type(uint104).max) {
revert SafeCastOverflowedUintDowncast(104, value);
}
return uint104(value);
}
/**
* @dev Returns the downcasted uint96 from uint256, reverting on
* overflow (when the input is greater than largest uint96).
*
* Counterpart to Solidity's `uint96` operator.
*
* Requirements:
*
* - input must fit into 96 bits
*/
function toUint96(uint256 value) internal pure returns (uint96) {
if (value > type(uint96).max) {
revert SafeCastOverflowedUintDowncast(96, value);
}
return uint96(value);
}
/**
* @dev Returns the downcasted uint88 from uint256, reverting on
* overflow (when the input is greater than largest uint88).
*
* Counterpart to Solidity's `uint88` operator.
*
* Requirements:
*
* - input must fit into 88 bits
*/
function toUint88(uint256 value) internal pure returns (uint88) {
if (value > type(uint88).max) {
revert SafeCastOverflowedUintDowncast(88, value);
}
return uint88(value);
}
/**
* @dev Returns the downcasted uint80 from uint256, reverting on
* overflow (when the input is greater than largest uint80).
*
* Counterpart to Solidity's `uint80` operator.
*
* Requirements:
*
* - input must fit into 80 bits
*/
function toUint80(uint256 value) internal pure returns (uint80) {
if (value > type(uint80).max) {
revert SafeCastOverflowedUintDowncast(80, value);
}
return uint80(value);
}
/**
* @dev Returns the downcasted uint72 from uint256, reverting on
* overflow (when the input is greater than largest uint72).
*
* Counterpart to Solidity's `uint72` operator.
*
* Requirements:
*
* - input must fit into 72 bits
*/
function toUint72(uint256 value) internal pure returns (uint72) {
if (value > type(uint72).max) {
revert SafeCastOverflowedUintDowncast(72, value);
}
return uint72(value);
}
/**
* @dev Returns the downcasted uint64 from uint256, reverting on
* overflow (when the input is greater than largest uint64).
*
* Counterpart to Solidity's `uint64` operator.
*
* Requirements:
*
* - input must fit into 64 bits
*/
function toUint64(uint256 value) internal pure returns (uint64) {
if (value > type(uint64).max) {
revert SafeCastOverflowedUintDowncast(64, value);
}
return uint64(value);
}
/**
* @dev Returns the downcasted uint56 from uint256, reverting on
* overflow (when the input is greater than largest uint56).
*
* Counterpart to Solidity's `uint56` operator.
*
* Requirements:
*
* - input must fit into 56 bits
*/
function toUint56(uint256 value) internal pure returns (uint56) {
if (value > type(uint56).max) {
revert SafeCastOverflowedUintDowncast(56, value);
}
return uint56(value);
}
/**
* @dev Returns the downcasted uint48 from uint256, reverting on
* overflow (when the input is greater than largest uint48).
*
* Counterpart to Solidity's `uint48` operator.
*
* Requirements:
*
* - input must fit into 48 bits
*/
function toUint48(uint256 value) internal pure returns (uint48) {
if (value > type(uint48).max) {
revert SafeCastOverflowedUintDowncast(48, value);
}
return uint48(value);
}
/**
* @dev Returns the downcasted uint40 from uint256, reverting on
* overflow (when the input is greater than largest uint40).
*
* Counterpart to Solidity's `uint40` operator.
*
* Requirements:
*
* - input must fit into 40 bits
*/
function toUint40(uint256 value) internal pure returns (uint40) {
if (value > type(uint40).max) {
revert SafeCastOverflowedUintDowncast(40, value);
}
return uint40(value);
}
/**
* @dev Returns the downcasted uint32 from uint256, reverting on
* overflow (when the input is greater than largest uint32).
*
* Counterpart to Solidity's `uint32` operator.
*
* Requirements:
*
* - input must fit into 32 bits
*/
function toUint32(uint256 value) internal pure returns (uint32) {
if (value > type(uint32).max) {
revert SafeCastOverflowedUintDowncast(32, value);
}
return uint32(value);
}
/**
* @dev Returns the downcasted uint24 from uint256, reverting on
* overflow (when the input is greater than largest uint24).
*
* Counterpart to Solidity's `uint24` operator.
*
* Requirements:
*
* - input must fit into 24 bits
*/
function toUint24(uint256 value) internal pure returns (uint24) {
if (value > type(uint24).max) {
revert SafeCastOverflowedUintDowncast(24, value);
}
return uint24(value);
}
/**
* @dev Returns the downcasted uint16 from uint256, reverting on
* overflow (when the input is greater than largest uint16).
*
* Counterpart to Solidity's `uint16` operator.
*
* Requirements:
*
* - input must fit into 16 bits
*/
function toUint16(uint256 value) internal pure returns (uint16) {
if (value > type(uint16).max) {
revert SafeCastOverflowedUintDowncast(16, value);
}
return uint16(value);
}
/**
* @dev Returns the downcasted uint8 from uint256, reverting on
* overflow (when the input is greater than largest uint8).
*
* Counterpart to Solidity's `uint8` operator.
*
* Requirements:
*
* - input must fit into 8 bits
*/
function toUint8(uint256 value) internal pure returns (uint8) {
if (value > type(uint8).max) {
revert SafeCastOverflowedUintDowncast(8, value);
}
return uint8(value);
}
/**
* @dev Converts a signed int256 into an unsigned uint256.
*
* Requirements:
*
* - input must be greater than or equal to 0.
*/
function toUint256(int256 value) internal pure returns (uint256) {
if (value < 0) {
revert SafeCastOverflowedIntToUint(value);
}
return uint256(value);
}
/**
* @dev Returns the downcasted int248 from int256, reverting on
* overflow (when the input is less than smallest int248 or
* greater than largest int248).
*
* Counterpart to Solidity's `int248` operator.
*
* Requirements:
*
* - input must fit into 248 bits
*/
function toInt248(int256 value) internal pure returns (int248 downcasted) {
downcasted = int248(value);
if (downcasted != value) {
revert SafeCastOverflowedIntDowncast(248, value);
}
}
/**
* @dev Returns the downcasted int240 from int256, reverting on
* overflow (when the input is less than smallest int240 or
* greater than largest int240).
*
* Counterpart to Solidity's `int240` operator.
*
* Requirements:
*
* - input must fit into 240 bits
*/
function toInt240(int256 value) internal pure returns (int240 downcasted) {
downcasted = int240(value);
if (downcasted != value) {
revert SafeCastOverflowedIntDowncast(240, value);
}
}
/**
* @dev Returns the downcasted int232 from int256, reverting on
* overflow (when the input is less than smallest int232 or
* greater than largest int232).
*
* Counterpart to Solidity's `int232` operator.
*
* Requirements:
*
* - input must fit into 232 bits
*/
function toInt232(int256 value) internal pure returns (int232 downcasted) {
downcasted = int232(value);
if (downcasted != value) {
revert SafeCastOverflowedIntDowncast(232, value);
}
}
/**
* @dev Returns the downcasted int224 from int256, reverting on
* overflow (when the input is less than smallest int224 or
* greater than largest int224).
*
* Counterpart to Solidity's `int224` operator.
*
* Requirements:
*
* - input must fit into 224 bits
*/
function toInt224(int256 value) internal pure returns (int224 downcasted) {
downcasted = int224(value);
if (downcasted != value) {
revert SafeCastOverflowedIntDowncast(224, value);
}
}
/**
* @dev Returns the downcasted int216 from int256, reverting on
* overflow (when the input is less than smallest int216 or
* greater than largest int216).
*
* Counterpart to Solidity's `int216` operator.
*
* Requirements:
*
* - input must fit into 216 bits
*/
function toInt216(int256 value) internal pure returns (int216 downcasted) {
downcasted = int216(value);
if (downcasted != value) {
revert SafeCastOverflowedIntDowncast(216, value);
}
}
/**
* @dev Returns the downcasted int208 from int256, reverting on
* overflow (when the input is less than smallest int208 or
* greater than largest int208).
*
* Counterpart to Solidity's `int208` operator.
*
* Requirements:
*
* - input must fit into 208 bits
*/
function toInt208(int256 value) internal pure returns (int208 downcasted) {
downcasted = int208(value);
if (downcasted != value) {
revert SafeCastOverflowedIntDowncast(208, value);
}
}
/**
* @dev Returns the downcasted int200 from int256, reverting on
* overflow (when the input is less than smallest int200 or
* greater than largest int200).
*
* Counterpart to Solidity's `int200` operator.
*
* Requirements:
*
* - input must fit into 200 bits
*/
function toInt200(int256 value) internal pure returns (int200 downcasted) {
downcasted = int200(value);
if (downcasted != value) {
revert SafeCastOverflowedIntDowncast(200, value);
}
}
/**
* @dev Returns the downcasted int192 from int256, reverting on
* overflow (when the input is less than smallest int192 or
* greater than largest int192).
*
* Counterpart to Solidity's `int192` operator.
*
* Requirements:
*
* - input must fit into 192 bits
*/
function toInt192(int256 value) internal pure returns (int192 downcasted) {
downcasted = int192(value);
if (downcasted != value) {
revert SafeCastOverflowedIntDowncast(192, value);
}
}
/**
* @dev Returns the downcasted int184 from int256, reverting on
* overflow (when the input is less than smallest int184 or
* greater than largest int184).
*
* Counterpart to Solidity's `int184` operator.
*
* Requirements:
*
* - input must fit into 184 bits
*/
function toInt184(int256 value) internal pure returns (int184 downcasted) {
downcasted = int184(value);
if (downcasted != value) {
revert SafeCastOverflowedIntDowncast(184, value);
}
}
/**
* @dev Returns the downcasted int176 from int256, reverting on
* overflow (when the input is less than smallest int176 or
* greater than largest int176).
*
* Counterpart to Solidity's `int176` operator.
*
* Requirements:
*
* - input must fit into 176 bits
*/
function toInt176(int256 value) internal pure returns (int176 downcasted) {
downcasted = int176(value);
if (downcasted != value) {
revert SafeCastOverflowedIntDowncast(176, value);
}
}
/**
* @dev Returns the downcasted int168 from int256, reverting on
* overflow (when the input is less than smallest int168 or
* greater than largest int168).
*
* Counterpart to Solidity's `int168` operator.
*
* Requirements:
*
* - input must fit into 168 bits
*/
function toInt168(int256 value) internal pure returns (int168 downcasted) {
downcasted = int168(value);
if (downcasted != value) {
revert SafeCastOverflowedIntDowncast(168, value);
}
}
/**
* @dev Returns the downcasted int160 from int256, reverting on
* overflow (when the input is less than smallest int160 or
* greater than largest int160).
*
* Counterpart to Solidity's `int160` operator.
*
* Requirements:
*
* - input must fit into 160 bits
*/
function toInt160(int256 value) internal pure returns (int160 downcasted) {
downcasted = int160(value);
if (downcasted != value) {
revert SafeCastOverflowedIntDowncast(160, value);
}
}
/**
* @dev Returns the downcasted int152 from int256, reverting on
* overflow (when the input is less than smallest int152 or
* greater than largest int152).
*
* Counterpart to Solidity's `int152` operator.
*
* Requirements:
*
* - input must fit into 152 bits
*/
function toInt152(int256 value) internal pure returns (int152 downcasted) {
downcasted = int152(value);
if (downcasted != value) {
revert SafeCastOverflowedIntDowncast(152, value);
}
}
/**
* @dev Returns the downcasted int144 from int256, reverting on
* overflow (when the input is less than smallest int144 or
* greater than largest int144).
*
* Counterpart to Solidity's `int144` operator.
*
* Requirements:
*
* - input must fit into 144 bits
*/
function toInt144(int256 value) internal pure returns (int144 downcasted) {
downcasted = int144(value);
if (downcasted != value) {
revert SafeCastOverflowedIntDowncast(144, value);
}
}
/**
* @dev Returns the downcasted int136 from int256, reverting on
* overflow (when the input is less than smallest int136 or
* greater than largest int136).
*
* Counterpart to Solidity's `int136` operator.
*
* Requirements:
*
* - input must fit into 136 bits
*/
function toInt136(int256 value) internal pure returns (int136 downcasted) {
downcasted = int136(value);
if (downcasted != value) {
revert SafeCastOverflowedIntDowncast(136, value);
}
}
/**
* @dev Returns the downcasted int128 from int256, reverting on
* overflow (when the input is less than smallest int128 or
* greater than largest int128).
*
* Counterpart to Solidity's `int128` operator.
*
* Requirements:
*
* - input must fit into 128 bits
*/
function toInt128(int256 value) internal pure returns (int128 downcasted) {
downcasted = int128(value);
if (downcasted != value) {
revert SafeCastOverflowedIntDowncast(128, value);
}
}
/**
* @dev Returns the downcasted int120 from int256, reverting on
* overflow (when the input is less than smallest int120 or
* greater than largest int120).
*
* Counterpart to Solidity's `int120` operator.
*
* Requirements:
*
* - input must fit into 120 bits
*/
function toInt120(int256 value) internal pure returns (int120 downcasted) {
downcasted = int120(value);
if (downcasted != value) {
revert SafeCastOverflowedIntDowncast(120, value);
}
}
/**
* @dev Returns the downcasted int112 from int256, reverting on
* overflow (when the input is less than smallest int112 or
* greater than largest int112).
*
* Counterpart to Solidity's `int112` operator.
*
* Requirements:
*
* - input must fit into 112 bits
*/
function toInt112(int256 value) internal pure returns (int112 downcasted) {
downcasted = int112(value);
if (downcasted != value) {
revert SafeCastOverflowedIntDowncast(112, value);
}
}
/**
* @dev Returns the downcasted int104 from int256, reverting on
* overflow (when the input is less than smallest int104 or
* greater than largest int104).
*
* Counterpart to Solidity's `int104` operator.
*
* Requirements:
*
* - input must fit into 104 bits
*/
function toInt104(int256 value) internal pure returns (int104 downcasted) {
downcasted = int104(value);
if (downcasted != value) {
revert SafeCastOverflowedIntDowncast(104, value);
}
}
/**
* @dev Returns the downcasted int96 from int256, reverting on
* overflow (when the input is less than smallest int96 or
* greater than largest int96).
*
* Counterpart to Solidity's `int96` operator.
*
* Requirements:
*
* - input must fit into 96 bits
*/
function toInt96(int256 value) internal pure returns (int96 downcasted) {
downcasted = int96(value);
if (downcasted != value) {
revert SafeCastOverflowedIntDowncast(96, value);
}
}
/**
* @dev Returns the downcasted int88 from int256, reverting on
* overflow (when the input is less than smallest int88 or
* greater than largest int88).
*
* Counterpart to Solidity's `int88` operator.
*
* Requirements:
*
* - input must fit into 88 bits
*/
function toInt88(int256 value) internal pure returns (int88 downcasted) {
downcasted = int88(value);
if (downcasted != value) {
revert SafeCastOverflowedIntDowncast(88, value);
}
}
/**
* @dev Returns the downcasted int80 from int256, reverting on
* overflow (when the input is less than smallest int80 or
* greater than largest int80).
*
* Counterpart to Solidity's `int80` operator.
*
* Requirements:
*
* - input must fit into 80 bits
*/
function toInt80(int256 value) internal pure returns (int80 downcasted) {
downcasted = int80(value);
if (downcasted != value) {
revert SafeCastOverflowedIntDowncast(80, value);
}
}
/**
* @dev Returns the downcasted int72 from int256, reverting on
* overflow (when the input is less than smallest int72 or
* greater than largest int72).
*
* Counterpart to Solidity's `int72` operator.
*
* Requirements:
*
* - input must fit into 72 bits
*/
function toInt72(int256 value) internal pure returns (int72 downcasted) {
downcasted = int72(value);
if (downcasted != value) {
revert SafeCastOverflowedIntDowncast(72, value);
}
}
/**
* @dev Returns the downcasted int64 from int256, reverting on
* overflow (when the input is less than smallest int64 or
* greater than largest int64).
*
* Counterpart to Solidity's `int64` operator.
*
* Requirements:
*
* - input must fit into 64 bits
*/
function toInt64(int256 value) internal pure returns (int64 downcasted) {
downcasted = int64(value);
if (downcasted != value) {
revert SafeCastOverflowedIntDowncast(64, value);
}
}
/**
* @dev Returns the downcasted int56 from int256, reverting on
* overflow (when the input is less than smallest int56 or
* greater than largest int56).
*
* Counterpart to Solidity's `int56` operator.
*
* Requirements:
*
* - input must fit into 56 bits
*/
function toInt56(int256 value) internal pure returns (int56 downcasted) {
downcasted = int56(value);
if (downcasted != value) {
revert SafeCastOverflowedIntDowncast(56, value);
}
}
/**
* @dev Returns the downcasted int48 from int256, reverting on
* overflow (when the input is less than smallest int48 or
* greater than largest int48).
*
* Counterpart to Solidity's `int48` operator.
*
* Requirements:
*
* - input must fit into 48 bits
*/
function toInt48(int256 value) internal pure returns (int48 downcasted) {
downcasted = int48(value);
if (downcasted != value) {
revert SafeCastOverflowedIntDowncast(48, value);
}
}
/**
* @dev Returns the downcasted int40 from int256, reverting on
* overflow (when the input is less than smallest int40 or
* greater than largest int40).
*
* Counterpart to Solidity's `int40` operator.
*
* Requirements:
*
* - input must fit into 40 bits
*/
function toInt40(int256 value) internal pure returns (int40 downcasted) {
downcasted = int40(value);
if (downcasted != value) {
revert SafeCastOverflowedIntDowncast(40, value);
}
}
/**
* @dev Returns the downcasted int32 from int256, reverting on
* overflow (when the input is less than smallest int32 or
* greater than largest int32).
*
* Counterpart to Solidity's `int32` operator.
*
* Requirements:
*
* - input must fit into 32 bits
*/
function toInt32(int256 value) internal pure returns (int32 downcasted) {
downcasted = int32(value);
if (downcasted != value) {
revert SafeCastOverflowedIntDowncast(32, value);
}
}
/**
* @dev Returns the downcasted int24 from int256, reverting on
* overflow (when the input is less than smallest int24 or
* greater than largest int24).
*
* Counterpart to Solidity's `int24` operator.
*
* Requirements:
*
* - input must fit into 24 bits
*/
function toInt24(int256 value) internal pure returns (int24 downcasted) {
downcasted = int24(value);
if (downcasted != value) {
revert SafeCastOverflowedIntDowncast(24, value);
}
}
/**
* @dev Returns the downcasted int16 from int256, reverting on
* overflow (when the input is less than smallest int16 or
* greater than largest int16).
*
* Counterpart to Solidity's `int16` operator.
*
* Requirements:
*
* - input must fit into 16 bits
*/
function toInt16(int256 value) internal pure returns (int16 downcasted) {
downcasted = int16(value);
if (downcasted != value) {
revert SafeCastOverflowedIntDowncast(16, value);
}
}
/**
* @dev Returns the downcasted int8 from int256, reverting on
* overflow (when the input is less than smallest int8 or
* greater than largest int8).
*
* Counterpart to Solidity's `int8` operator.
*
* Requirements:
*
* - input must fit into 8 bits
*/
function toInt8(int256 value) internal pure returns (int8 downcasted) {
downcasted = int8(value);
if (downcasted != value) {
revert SafeCastOverflowedIntDowncast(8, value);
}
}
/**
* @dev Converts an unsigned uint256 into a signed int256.
*
* Requirements:
*
* - input must be less than or equal to maxInt256.
*/
function toInt256(uint256 value) internal pure returns (int256) {
// Note: Unsafe cast below is okay because `type(int256).max` is guaranteed to be positive
if (value > uint256(type(int256).max)) {
revert SafeCastOverflowedUintToInt(value);
}
return int256(value);
}
/**
* @dev Cast a boolean (false or true) to a uint256 (0 or 1) with no jump.
*/
function toUint(bool b) internal pure returns (uint256 u) {
assembly ("memory-safe") {
u := iszero(iszero(b))
}
}
}
Read Contract
DEFAULT_ADMIN_ROLE 0xa217fddf → bytes32
MANAGER_ROLE 0xec87621c → bytes32
MULTISIG_ROLE 0xe328400c → bytes32
batchCalculateReward 0xa1f7aeb7 → uint256[]
batchCalculateRewardWithSignature 0x557db098 → uint256[]
calculateReward 0xf26a1a47 → uint256
calculateRewardWithSignature 0xee9d610f → uint256
calculateRewardsForPool 0x14160e83 → uint256[], uint256[], uint8[]
calculateRewardsWithSignatureForPool 0x64685022 → uint256[], uint256[], uint8[]
claimsJournal 0xed43d3ad → address
getCurrentDay 0x3e6968b6 → uint16
getPayloadForTesting 0x3d012189 → bytes
getRoleAdmin 0x248a9ca3 → bytes32
hasRole 0x91d14854 → bool
paused 0x5c975abb → bool
poolManager 0xdc4c90d3 → address
rewardAssignedToPool 0x0c003a98 → uint256
stakingStorage 0xb518a00e → address
strategiesRegistry 0x2fcb3972 → address
strategyBalances 0x70676ca2 → uint256
supportsInterface 0x01ffc9a7 → bool
Write Contract 14 functions
These functions modify contract state and require a wallet transaction to execute.
assignRewardToPool 0xc36536a7
uint256 _poolId
uint256 _strategyId
uint256 _amount
batchClaimReward 0x69535fe7
bytes32[] stakeIds
uint256[] poolIds
uint256[] strategyIds
batchClaimRewardWithSignature 0xf481dc2c
bytes32[] stakeIds
uint256[] poolIds
uint256[] strategyIds
bytes[] signatures
claimReward 0x96c684dd
bytes32 stakeId
uint256 poolId
uint256 strategyId
claimRewardWithSignature 0x2f65788c
bytes32 stakeId
uint256 poolId
uint256 strategyId
bytes signature
fundStrategy 0x5ccafcd5
uint256 _poolId
uint256 _strategyId
uint256 _amount
grantRole 0x2f2ff15d
bytes32 role
address account
pause 0x8456cb59
No parameters
renounceRole 0x36568abe
bytes32 role
address callerConfirmation
revokeRole 0xd547741f
bytes32 role
address account
setClaimsJournal 0x12e7f17c
address _newClaimsJournal
transferStrategyBalance 0x5c69ae64
uint256 _poolId
uint256 _fromStrategyId
uint256 _toStrategyId
uint256 _amount
unpause 0x3f4ba83a
No parameters
withdrawStrategy 0xfe016586
uint256 _poolId
uint256 _strategyId
uint256 _amount
address _to
Recent Transactions
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